https://bugs.kde.org/show_bug.cgi?id=414386
Bug ID: 414386
Summary: 'Split Alpha' creates unexpected edges with some brush
blending modes
Product: krita
Version: nightly build (please specify the git hash!)
Platform: MS Windows
OS: MS Windows
Status: REPORTED
Severity: normal
Priority: NOR
Component: General
Assignee: [email protected]
Reporter: [email protected]
Target Milestone: ---
Created attachment 124057
--> https://bugs.kde.org/attachment.cgi?id=124057&action=edit
the file
SUMMARY
git f41bc3f
'Split Alpha' (+ other alpha-related operations) creates unexpected edges with
some brush blending mode.
I'm not sure it's related to Bug 410516, but it produces very similar results.
STEPS TO REPRODUCE
1. Draw something on the layer with various brush blending modes.
2. Layers docker > Right click > Split alpha > Alpha into mask
3. Uncheck the visible option of its transparency mask.
OBSERVED RESULT
Edges of brushstrokes appear in various shapes.
'Normal' produces blocky edges.
'Overlay', 'Screen', 'Soft Light (SVG)', 'Multiply' etc produces sharp edges
with artifacts.
Only 'Luminosity / Shine (SAI)' produces the smooth result.
EXPECTED RESULT
It shouldn't vary, I guess?
SOFTWARE/OS VERSIONS
Windows: Win7
macOS:
Linux/KDE Plasma:
(available in About System)
KDE Plasma Version:
KDE Frameworks Version:
Qt Version:
ADDITIONAL INFORMATION
Plus, there's this weird black triangles appears in vector text areas...
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