https://bugs.kde.org/show_bug.cgi?id=442987

--- Comment #5 from Alexander Potashev <aspotas...@gmail.com> ---
Re: comment #4

I tested this on a 5 year old gaming laptop (i7, 16 GiB - no constant swapping,
a spinning HDD). The spinning HDD can explain th slowness in a cold test.
However I can also reproduce another time again and again when icons and stuff
must already be cached; this makes me think of
 1. CPU-bound slowness of QML
 2. Debouncing (not sure if it's there) that may delay searching.

Considering professional SC2 players don't normally exceed 1500 APM, we can
assume most users won't press/release keys with an interval shorter than 40 ms,
BUT...

If you're connecting over remote desktop, I can imagine network latency jitter
or packet loss may randomly reduce this interval even further.

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