https://bugs.kde.org/show_bug.cgi?id=395725
--- Comment #52 from andriy.parhome...@gmail.com --- I've implemented a different approach in my LigtlyShaders fork. Now it kind of "interpolates" the shadows in the cut out corners. Although still a hacky solution, but now it does not shrink the shadows and does not use DeformEffect, which fixes some bugs related with previous approach. -- You are receiving this mail because: You are watching all bug changes.