Hi all,
I'd like to announce the move of Picmi to KDE Review [1] with the intended destination being kdegames. Picmi is a nonogram logic game [2] I've been working on for around two years. It includes both a random mode (with low completion times as the goal) and 51 preset puzzles which turn into a pictogram when solved. Please have a look at both the game itself and the code. Let me know about any issues and I will do my best to resolve them. Picmi can be built with 'git clone git://anongit.kde.org/picmi && cd picmi && make && build/src/picmi'. Building with KDE trunk will require the patch from http://lists.kde.org/?l=kde-games-devel&m=134201653803914&w=2. I've already sent my intentions about moving Picmi to kdegames to the kde-games-devel list [3] and the module coordinator Matt Williams. Going through the requirements of the application lifecycle: * You should have checked for basic problems with a profiler. * There should be user documentation in docbook format. * Your application should be completely translatable. Check. * There should be no krazy code checker issues reported. There were a couple of reported issues (I can't check at the moment because the old playground is gone and kdereview is not up yet). The check should pop up at [4] in a bit. A couple of them were related to the HAVE_KGDIFFICULTY macro which provides compatibility between the old KGameDifficulty and KgDifficulty. These can be removed when Picmi is based on trunk. Many of the others also seemed like false positives (i.e. complaining about "c" "string concatenation"). Please have a look at let me know if any of them need to be fixed. * If possible, there should have been a basic usability review of your application. There has been no review so far. Thanks for your time! Greetings, Jakob [1] https://projects.kde.org/projects/kdereview/picmi [2] http://en.wikipedia.org/wiki/Nonogram [3] http://lists.kde.org/?l=kde-games-devel&m=134199856928901&w=2 [4] http://www.englishbreakfastnetwork.org/krazy/index.php?component=kdereview