>> > But I have a question. In the project there are two tutorials made
>> > with KTutorial editor. In order to be accepted in KDE repositories,
>> > what license should I put those tutorials under? I ask this because
>> > KTutorial editor saves a tutorial in a XML file which is then exported
>> > to a Javascript file to be used with the application. But the tutorial
>> > itself can be seen as just documentation. So I don't know whether
>> > those tutorials should be licensed under GPLv2+ or GFDL 1.2+ (or even
>> > both, but I don't know if that is possible).
>>
>> I'd consider them more data than documentation so according to
>> http://techbase.kde.org/Policies/Licensing_Policy they can be
>
> ... and now i finish my email
>
> LGPL version 2.1 as listed in kdelibs/COPYING.LIB or later
> LGPL version 2.1, or version 3 or later versions approved by the membership of
> KDE e.V.
> BSD license as listed below.
> Ensure that the BSD license does not contain the so called 'advertisement
> clause'.
> MIT license as listed below.
> X11 license as listed below.
> GPL version 2 as listed in kdelibs/COPYING or later
> GPL version 2 or version 3 or later versions approved by the membership of KDE
> e.V.

Done. I have licensed those tutorials under the GPLv2+ too.

I have also licensed under the GPLv2+ the example tutorials for
Kdenlive and Gwenview (the ones I made myself from scratch). I could
not change the license in the showFoto one, as the original tutorial
was licensed under CC by-sa 3.0 and GFDL 1.2+ (the license for content
in KDE UserBase).

Anyway, should the digiKam/showFoto developers ever get interested in
KTutorial (and in that tutorial) I suppose that I could mail the
original author to ask him for permission to license the derivated
work under the GPLv2+ (there are other problems with that tutorial
besides the license, like using a photo with recognizable people or
downloading it from Internet, but it is not the matter here).

I think that all the concerns regarding KTutorial license are solved
now, but if I missed something please tell me.

If everything is fine, what should I do now? The SVN guidelines
(http://techbase.kde.org/Policies/SVN_Guidelines) say that I can
import the code myself to playground, but I don't know if Git policies
are different. Moreover, the project already has a handbook and a
Spanish translation, which I suppose should be imported in other
directories, and I don't want to mess up anything. Should I open a bug
report for KDE sysadmins to import the code to playground? Thanks.

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