> On Aug. 8, 2013, 8:43 a.m., Martin Klapetek wrote: > > I briefly looked into Steam licensing and stuff and this might be > > interesting: > > > > "You agree, and Valve grants you a license, to implement the Valve name(s), > > logo(s), and links to Valve (the "Valve Brand & Links") on any Web page > > incorporating the Steam Web API" > > > > -- http://steamcommunity.com/dev/apiterms > > > > AFAIU the pidgin plugin actually uses the web API (it uses OAuth, which is > > part of the "Web API"), so this should hold. And if that is the case, we > > also need to comply to > > > > "Each page that uses the Steam Web API must contain a link to > > http://steampowered.com with the text "Powered by Steam"." > > > > -- http://steamcommunity.com/dev > > > > ...although we're not a website, but we are incorporating Steam API. > > > > Conclusion: We could use Steam icons and we need to add "Steam powered" in > > the dialog. Looks pretty ok to me :) > > > > (I'm happy if someone can double check) > > David Edmundson wrote: > No matter what we're actually allowed I still think Debian packagers will > moan that they can't distribute it as FOSS. There was an idea of making some > sort of "restricted icons" package in the Skype icons thread (not on our ML) > we should chase that up. > > > (Also technically we're not using the Steam API. A completely separate > program is - and communicating over DBus.) >
> Debian packagers will moan that they can't distribute it as FOSS I believe we shouldn't succomb to the needs of one distribution. Plus they can patch the icon out on package level if really needed/wanted. > technically we're not using the Steam API Their terms say "incorporating" which according to dictionary means "Take in (something) as part of a whole; include.", which is what we're doing imho - including a library to enable communication with their API. Still, I think putting a link in the dialog is not that much. - Martin ----------------------------------------------------------- This is an automatically generated e-mail. To reply, visit: http://git.reviewboard.kde.org/r/111727/#review37322 ----------------------------------------------------------- On Aug. 8, 2013, 12:01 a.m., Daniel Cohen wrote: > > ----------------------------------------------------------- > This is an automatically generated e-mail. To reply, visit: > http://git.reviewboard.kde.org/r/111727/ > ----------------------------------------------------------- > > (Updated Aug. 8, 2013, 12:01 a.m.) > > > Review request for Telepathy. > > > Description > ------- > > Gui code for accounts-kcm that gives the steam-mobile plugin of libpurple a > native/shiny look. I Didn't include the https tickbox because it seems to not > function. > > > Diffs > ----- > > data/profiles/steam.profile PRE-CREATION > plugins/haze/CMakeLists.txt ebc28c6 > plugins/haze/haze-account-ui-plugin.cpp e618518 > plugins/haze/haze-steam-account.h PRE-CREATION > plugins/haze/haze-steam-account.cpp PRE-CREATION > plugins/haze/steam-main-options-widget.h PRE-CREATION > plugins/haze/steam-main-options-widget.cpp PRE-CREATION > plugins/haze/steam-main-options-widget.ui PRE-CREATION > > Diff: http://git.reviewboard.kde.org/r/111727/diff/ > > > Testing > ------- > > Created new account and logged in successfully. > > > File Attachments > ---------------- > > KCM (added by Dave on Daniel's behalf) > http://git.reviewboard.kde.org/media/uploaded/files/2013/07/28/steam1.png > > > Thanks, > > Daniel Cohen > >
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