On Tue, May 15, 2012 at 1:31 PM, Lorenzo Marcantonio <[email protected]> wrote: > At last I remade the work... > > > 016 The layer number from int becomes LAYER_NUM (original name!) > > 017 Replaced all the ugly (1 << layer) with GetLayerMask > > 018 Layer bitmaps (like visibles, enabled and so on) become > LAYER_MSK (which aligns to LAYER_NUM!)
Why is this stored in a bitmask anyway? Now everything depends on #define INT_BITS would not a <vector> or simple array[] make more sense? _______________________________________________ Mailing list: https://launchpad.net/~kicad-developers Post to : [email protected] Unsubscribe : https://launchpad.net/~kicad-developers More help : https://help.launchpad.net/ListHelp

