On Tue, May 15, 2012 at 1:31 PM, Lorenzo Marcantonio
<[email protected]> wrote:
> At last I remade the work...
>
>
> 016     The layer number from int becomes LAYER_NUM (original name!)
>
> 017     Replaced all the ugly (1 << layer) with GetLayerMask
>
> 018     Layer bitmaps (like visibles, enabled and so on) become
>        LAYER_MSK (which aligns to LAYER_NUM!)

Why is this stored in a bitmask anyway? Now everything depends on
#define INT_BITS
would not a <vector> or simple array[] make more sense?

_______________________________________________
Mailing list: https://launchpad.net/~kicad-developers
Post to     : [email protected]
Unsubscribe : https://launchpad.net/~kicad-developers
More help   : https://help.launchpad.net/ListHelp

Reply via email to