> 
> I find track laying impossible without mouse warping... there is an
> option to disable it. But how could you *emulate* it, if there is no way
> to physically move the pointer? 


The OS+native windowing system will move the mouse coordinates in the next 
mouse move event.

Your tool, if pushed onto the wxEvtHandler stack, I am thinking should have 
first access
to ALL events, (~captured mouse) so as long as you retain state information the 
next call
to ProcessEvent(), possibly routed to TOOL::OnMouseMove(), you can/could in 
there redraw
the mouse cursor at the new desired location, or not.

See wxEventLoopBase in 
http://docs.wxwidgets.org/trunk/classwx_event_loop_base.html

This class sucks events out of the os queue, and gets first dibs on any events, 
it is the
first recipient of any OS events when it is alive, and dispatching happens from 
here.


If simply residing topmost on the wxEvtHandler stack does not give you enough 
control,
then there is the option to create another wxEventLoopBase temporarily.



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