Right now, I'm having an issue with libtiff and lzma.h.  Wxwidgets's
configure says it finds everything it needs, but when it goes to build, it
can't find my lzma.h.

This is on a 10.9 machine, relatively vanilla, with homebrew.

Adam Wolf
Wayne and Layne LLC
On Feb 26, 2014 9:13 AM, "Marco Serantoni" <[email protected]>
wrote:

> Adam,
> Perfect, your build is done correctly.
> wxwidgets is build directly by wxpython the wxOverlay patch is already
> included.
>
> Which is your need and why you wish to change the configuration ?
>
> --
> Marco
>
>
>
> --
> Marco
>
>
> On Wed, Feb 26, 2014 at 5:03 AM, Adam Wolf 
> <[email protected]>wrote:
>
>> Hi folks,
>>
>> Working on incorporating Marco's latest changes into the KicadOSXBuilder
>> script so we have a working script for Mac like we do for Linux, and I'm
>> running into an issue that I don't quite have the cmake skills for.
>>
>> Basically, right now, I'm doing
>> cmake -DKICAD_BUILD_DYNAMIC=ON .
>> make swig
>> cmake -DKICAD_SCRIPTING=ON -DKICAD_SCRIPTING_WXPYTHON=ON .
>> make
>>
>> When doing the last make, it pulls in wxpython, which pulls in wxwidgets.
>>  I am trying to pass another configuration option to wxwidgets (when pulled
>> in by wxpython).  I figure it should be somewhere in download_wxpython.py,
>> but I can't see how to do it.
>>
>> Do I need to patch wxpython?
>>
>> Thanks folks!
>>
>> Adam Wolf
>> Wayne and Layne, LLC
>>
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>
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