Hi Bernhard. Since BZR 5151, I cannot get any build of Kicad for OS X anymore. As I deleted the executables, I am dead in the water. I tried to build from your repository, and it does not build either.
What do you suggest as a build procedure from scratch? I have deleted all the build directory trees I had, and I am ready to start again. What do I need to check before trying to build? I have wxwidget 3.0 installed with macports. Do I need to totally remove it? Thanks for any help you will provide. Jean-Paul AC9GH On Oct 2, 2014, at 3:58 PM, Bernhard Stegmaier <[email protected]> wrote: > Yes, I didn’t do anything about documentation yet. > It should be pretty easy to add if there is a way to copy/fetch/build it from > CMake and put it to the bundle - just like the templates, etc. > > Same for the libraries/footprints. > Speaking about releases, maybe there should be two in future (build option > for CMake, sth. like OSX_BUNDLE_INCLUDE_LIBMOD3D)… one with libraries, one > without. I have all my libs/footprints/3d-models in my own local repository. > I don’t care about wasting some bits and having default things in the bundle > (if it doesn’t get too big), but I guess I don’t want them to show up and mix > with my stuff. > > I will (hopefully) fix scripting stuff at the weekend, I already made some > first steps for that. > Then, I found some ideas to try to place libraries in the right spot inside > the bundle so that it will be more conform to Apple standards (as Garth noted > previously - it will be only internal cosmetics, though). > > I am open for above ideas then, if not anybody else already did it… I still > have some other OSX things to provide (but need to be rebased first), e.g. I > have some more eeschema redraw fixes that I think need to be included and I > still have a patch open for more OSX-like X-Y touchpad scrolling (I couldn’t > live without that one… :) ). > > > Regards, > Bernhard > > On 02.10.2014, at 21:08, Wayne Stambaugh <[email protected]> wrote: > >> The component and 3D model libraries are a good idea. If the user >> doesn't like the github plugin, then you could also include the >> footprint libraries. One thing I didn't see in Bernhard's patch was the >> Documentation. That is definitely a must at some point in order to have >> a stable release. I figure one step at time and we'll get there. I >> think this is a good first step. >> >> On 10/2/2014 2:52 PM, Adam Wolf wrote: >>> No problem--I certainly can't look at it until Saturday or Sunday, but >>> I'm seriously very excited about this! >>> >>> When I pointed a few users at the bundle, they said "Where are the >>> libraries?" >>> >>> I will probably look at what the damage would be to pull in the Github >>> libraries into the bundle and point the tools at it, unless someone has >>> already started. >>> >>> Adam Wolf >>> >>> Ad >>> >>> On Oct 2, 2014 1:45 PM, "Wayne Stambaugh" <[email protected] >>> <mailto:[email protected]>> wrote: >>> >>> Sorry guys. I got sidetracked last night with some 3D stuff and I >>> didn't get it committed. I've already tested to make sure it didn't >>> break windows or linux builds so it's ready to commit. I will do my >>> best to get it committed this evening when I get home from work. >>> >>> Wayne >>> >>> On 10/2/2014 2:38 PM, Bernhard Stegmaier wrote: >>>> Hi Adam, >>>> >>>> it’s already on Wayne’s desk to commit… >>>> >>>> >>>> Regards, >>>> Bernhard >>>> >>>> On 02.10.2014, at 20:37, Adam Wolf <[email protected] >>> <mailto:[email protected]> >>>> <mailto:[email protected] <mailto:[email protected]>>> wrote: >>>> >>>>> Hi Bernhard, >>>>> >>>>> Sorry to threadjack, but do you have any ETA on the patch that >>> created >>>>> that bundle? I'm extremely excited to release nightlies... >>>>> >>>>> Adam Wolf >>>>> Cofounder and Engineer >>>>> Wayne and Layne LLC >>>>> >>>>> On Oct 2, 2014 1:29 PM, "Bernhard Stegmaier" >>> <[email protected] <mailto:[email protected]> >>>>> <mailto:[email protected] >>> <mailto:[email protected]>>> wrote: >>>>> >>>>> Hi Garth, >>>>> >>>>> see below. >>>>> >>>>> >>>>> Regards, >>>>> Bernhard >>>>> >>>>> On 02.10.2014, at 18:23, Garth Corral <[email protected] >>> <mailto:[email protected]> >>>>> <mailto:[email protected] <mailto:[email protected]>>> wrote: >>>>> >>>>>> Hi Bernhard, >>>>>> >>>>>> I looked around through the application bundle you posted >>> and had >>>>>> some questions about the proposed layout. It seems there is >>> some >>>>>> arbitrary placement of files in the bundle. I know it >>> ultimately >>>>>> doesn’t matter to most users as long as it runs and behaves >>>>>> properly but it doesn’t really follow the usual guidelines for >>>>>> layout. >>>>> Well… it is like CMake BundleUtilities do it out of the box. I >>>>> didn’t implement that. >>>>> >>>>>> Is there any chance that the dylibs could not be dumped in the >>>>>> MacOS directory? They really don’t belong there, as is the case >>>>>> for most everything in there. I think these should be in a >>>>>> Frameworks directory at the very least. Also, and this is >>> just a >>>>>> point of curiosity, but why is libX11 included in these >>>>>> libraries? What requires that to run? >>>>> I will check that. There is one parameter for CMake’s >>>>> fixup_bundle() that might do the trick, but it is not really >>>>> documented. >>>>> I will have to check the code what it does exactly and if/how it >>>>> could be changed. >>>>> BundleUtilities just include what is not standard. Obviously the >>>>> cairo which got picked up was built by MacPorts and has some >>>>> transitive dependencies to the libX11 also built by MacPorts >>> - all >>>>> the libs that are in the bundle come from my /opt/local >>> folder, so >>>>> this is fine. Things may be different with other setups. >>>>> >>>>>> Same for the command line binaries, they are things that are not >>>>>> required for the application to run so belong out in a support >>>>>> directory of some kind. >>>>> I also thought about not putting them into the bundle at all, but >>>>> I did because it doesn’t hurt and some people might still use >>> them >>>>> directly. >>>>> The command line binaries of .kiface applications must be in the >>>>> same folder as the .kiface - or you again have to link stuff. >>>>> >>>>>> I’m not familiar with the kiface files, but they appear to be >>>>>> loadable bundles, which also don’t belong there. Probably >>> belong >>>>>> in a PlugIns directory >>>>> Yes, maybe… but the same as above. As it is currently implemented >>>>> they must be in the same folder as the main kicad application, >>>>> otherwise they won’t be loaded. >>>>> >>>>>> It looks like the remainder of the applications are in there as >>>>>> well, albeit not integrated into application bundles themselves. >>>>>> Not really sure how those should be integrated, but putting >>> their >>>>>> pieces in the MacOS directory doesn’t seem ideal. Any chance >>>>>> these applications could just be consumed whole in an >>>>>> Applications directory inside the main app? Apple does this for >>>>>> some of their own applications. It doesn’t provide much in the >>>>>> way of additional functionality but it does allow things to be >>>>>> organized in a cleaner way, and as a side effect the >>> applications >>>>>> could still be run standalone in a pinch. >>>>> Well, yes, maybe it is not ideal to have the idf* tools in there. >>>>> But, at least they are there and can be used. Some other project >>>>> like for example Calibre also just put them into the bundle >>> as I did. >>>>> Normally, that stuff probably should go directly to the >>>>> filesystem, but then you have to write an installer, or some >>>>> script that does copying. >>>>> >>>>>> Obviously the intent going forward is to have only the one main >>>>>> application, but it doesn’t seem like the current structure of >>>>>> the project is quite there yet. >>>>> The main intent was to *not* bundle all dependencies in *every* >>>>> individual bundle for pcbnew, eeschema, etc. as it was before and >>>>> to remove the dependencies between the bundles that were imposed >>>>> by symlinks to the kifaces. >>>>> Further, also one main intent was to use default tools to create >>>>> the bundle like CMake’s BundleUtilities. >>>>> >>>>>> Anyway, I know that not all applications follow the model, >>> but it >>>>>> seems like it would be good to try to lay things out in as >>>>>> standard a way as possible, accounting for application needs, of >>>>>> course. >>>>> You’re welcome to continue my work and make the internals more >>>>> Apple-like - this would probably impose some more changes not >>> only >>>>> to build process, but also the code. >>>>> For me, it’s more important that an application behaves and feels >>>>> more OSX like from a users point of view than to have every >>>>> internal thing the right way Apple said it had to be. >>>>> >>>>>> Here’s Apple’s guidelines. Again, I know not everything fits. >>>>>> >>>>>> >>> >>> https://developer.apple.com/library/ios/documentation/CoreFoundation/Conceptual/CFBundles >>>>>> >>>>>> Garth >>>>>>> Hi all, >>>>>>> >>>>>>> as Wayne already mentioned below I made some major changes >>> to the creation of OSX application bundles in the build process. >>>>>>> The most obvious is that now only one application bundle is >>> created which starts the kicad launcher. >>>>>>> From there you can go anywhere else. >>>>>>> The created bundle now is (should be) completely >>> relocatable, so you can just put it anywhere you want as with other >>> OSX apps. >>>>>>> All the pre-delivered templates, etc. have been moved into >>> the bundle and should be found from there. >>>>>>> Command-Line tools are still contained (and accessible via >>> e.g. /Applications/kicad.app/Contents/MacOS/idf…). >>>>>>> >>>>>>> I have uploaded a sample dmg image here: >>>>>>> http://ul.to/ypsk7m41 >>>>>>> What you see in the dmg is 1:1 what is created in the build >>> process now… this should make packaging and distributing automated >>> builds very easy in future. >>>>>>> >>>>>>> I am still doing some final touches to the patch before it >>> gets submitted. >>>>>>> So, feel free to test and comment… >>>>>>> >>>>>>> >>>>>>> Regards, >>>>>>> Bernhard >>>>>> >>>>>> _______________________________________________ >>>>>> Mailing list: https://launchpad.net/~kicad-developers >>>>>> Post to : [email protected] >>> <mailto:[email protected]> >>>>>> <mailto:[email protected] >>> <mailto:[email protected]>> >>>>>> Unsubscribe : https://launchpad.net/~kicad-developers >>>>>> More help : https://help.launchpad.net/ListHelp >>>>> >>>>> >>>>> _______________________________________________ >>>>> Mailing list: https://launchpad.net/~kicad-developers >>>>> Post to : [email protected] >>> <mailto:[email protected]> >>>>> <mailto:[email protected] >>> <mailto:[email protected]>> >>>>> Unsubscribe : https://launchpad.net/~kicad-developers >>>>> More help : https://help.launchpad.net/ListHelp >>>> >>>> >>>> >>>> _______________________________________________ >>>> Mailing list: https://launchpad.net/~kicad-developers >>>> Post to : [email protected] >>> <mailto:[email protected]> >>>> Unsubscribe : https://launchpad.net/~kicad-developers >>>> More help : https://help.launchpad.net/ListHelp >>>> >>> >>> >>> >>> _______________________________________________ >>> Mailing list: https://launchpad.net/~kicad-developers >>> Post to : [email protected] >>> <mailto:[email protected]> >>> Unsubscribe : https://launchpad.net/~kicad-developers >>> More help : https://help.launchpad.net/ListHelp >>> >> >> >> >> _______________________________________________ >> Mailing list: https://launchpad.net/~kicad-developers >> Post to : [email protected] >> Unsubscribe : https://launchpad.net/~kicad-developers >> More help : https://help.launchpad.net/ListHelp > > _______________________________________________ > Mailing list: https://launchpad.net/~kicad-developers > Post to : [email protected] > Unsubscribe : https://launchpad.net/~kicad-developers > More help : https://help.launchpad.net/ListHelp _______________________________________________ Mailing list: https://launchpad.net/~kicad-developers Post to : [email protected] Unsubscribe : https://launchpad.net/~kicad-developers More help : https://help.launchpad.net/ListHelp

