> On May 18, 2015, at 5:09 AM, Maciej Sumiński <[email protected]> wrote: > > Hi, > > I have just committed a patch that should fix the problem.
I will build and test tonight! > Finally I had > an opportunity to play with a MacBook, and it resulted in two more > changes for Macs: > - Apple MagicMouse and trackpad should be now usable (no more crazy > zooming in/out). Praise $DIETY :) Seriously, though, I had a couple of gigs back east and in the downtime on the plane I worked on a design on my MacBook Pro and the trackpad zoom was unusable in OpenGL mode. So I am looking forward to testing this too. > - Full resolution support for Retina screens in OpenGL canvas. It is > enabled using a patch for wxWidgets, so the library must be recompiled > if you want to take advantage of this feature. I hope noone minds one > extra patch for wx, since we have to use a custom build anyway. I don’t have a Retina display Mac but I will test the wx build. > Patch to mute sounds after pressing a key (from Paulo H. Silva) needs > some extra care, but it will be applied later as well. Yeah, I just muted the system bong and that went away. But a patch is nice. > In other news: > - Scrollbars (excluding OSX; sorry - wxWidgets has won again with its > lack of consistency) It does seem to be consistently inconsistent. That’s the thing about the GAL mode; no scroll bars and I couldn’t figure out how to pan with the trackpad. I’m sure there’s a magic configuration somewhere will enable emulating middle mouse button or something. -a _______________________________________________ Mailing list: https://launchpad.net/~kicad-developers Post to : [email protected] Unsubscribe : https://launchpad.net/~kicad-developers More help : https://help.launchpad.net/ListHelp

