Wayne agreed, so the patch has been committed in 5673. There is just one reminder - please test the patch thoroughly before the stable release, as later we will only backport patches that cause KiCad to crash.
There were minor changes to fix code formatting. I updated the patch to apply cleanly against wx 3.0.2 and applied the same trick as for the Retina patch, so there is a #define that indicates presence of the patch. Adam, it looks like you may need to rebuild wxWidgets again, that is a busy week. Regards, Orson On 05/21/2015 09:32 PM, Adam Wolf wrote: > I am in support of merging the pinch-to-zoom code in-especially now that > zoom is nicer in GAL anyway! > > The other features that were more controversial were regarding the trackpad > and "fine resolution scroll devices", and I have exhausted all brainpower > regarding that until after the stable release :) > > Adam Wolf > > On Thu, May 21, 2015 at 2:24 PM, Garth Corral <[email protected]> wrote: > >> >> >> Hi, Orson. This is not the controversial set of changes to which you >> refer, it is only the subset that does pinch-to-zoom. >> >> It is 100% conditionally compiled so will be inert unless explicitly >> compiled in, and will only compile/work on OS X. >> >> Garth >> >>> On May 21, 2015, at 12:13 PM, Maciej Sumiński <[email protected]> >> wrote: >>> >>> Hi Garth, >>> >>> If I recall correctly there were issues on other platforms, but I guess >>> it is not the case anymore, so if Wayne does not mind - I will merge >>> them. Personally, I do not mind applying the patch if it does not break >>> anything, especially if OS X users find it useful. >>> >>> I borrowed a Macbook only for a weekend to fix GAL issues, so I cannot >>> test your patch now, but I trust our users. I would offer you to test >>> patches on Linux/Windows, but I see that all changes are surrounded with >>> #ifdefs, so I would not experience any difference anyway. >>> >>> Scrollbars are not a problem, as I did not manage to enable them for OS >>> X in GAL canvas. >>> >>> Regards, >>> Orson >>> >>>> On 05/21/2015 07:33 PM, Garth Corral wrote: >>>> I’m not going to flog the dead trackpad horse again, but could we at >> least get my pinch-to-zoom changes in? I committed this separately from >> the rest of the stuff on my branch because it can stand on it’s own, and is >> completely conditional so it won’t touch anything else. It might not be as >> useful without the other stuff on the branch, but at least folks can >> compile in proper pinch zooming for their Mac trackpads if they desire. >>>> >>>> Orson, if you want to try this out you can bzr merge -r 5239..5241 >> lp:~gcorral/kicad/osx-trackpad-gestures into a trunk checkout. It >> requires yet another wxWidgets patch, which is included in that diff. I >> think there might be a conflict due to my disabling scrollbars on my >> branch, but you can do as you wish with that. >>>> >>>> >>>> Garth >>>> >>>> >>>>> On May 18, 2015, at 5:09 AM, Maciej Sumiński <[email protected]> >> wrote: >>>>> >>>>> Hi, >>>>> >>>>> I have just committed a patch that should fix the problem. Finally I >> had >>>>> an opportunity to play with a MacBook, and it resulted in two more >>>>> changes for Macs: >>>>> - Apple MagicMouse and trackpad should be now usable (no more crazy >>>>> zooming in/out). >>>>> - Full resolution support for Retina screens in OpenGL canvas. It is >>>>> enabled using a patch for wxWidgets, so the library must be recompiled >>>>> if you want to take advantage of this feature. I hope noone minds one >>>>> extra patch for wx, since we have to use a custom build anyway. >>>>> >>>>> Patch to mute sounds after pressing a key (from Paulo H. Silva) needs >>>>> some extra care, but it will be applied later as well. >>>>> >>>>> In other news: >>>>> - Scrollbars (excluding OSX; sorry - wxWidgets has won again with its >>>>> lack of consistency) >>>>> - Trivial connection selection >>>>> >>>>> Regards, >>>>> Orson >>>>> >>>>>> On 05/06/2015 09:55 PM, Andy Peters wrote: >>>>>> Using Adam’s nightly OS X builds, most recently BZR 5645, pcbnew is >> repeatedly crashing. It happens on both my 10.9 machine and my 10.10 >> machine. In OpenGL mode, it seems to get confused about menus, or >> something. It happens if I right-click to do something. I am not exactly >> sure what conditions cause it. Attached is the relevant part of the bug >> report: >>>>>> >>>>>> >>>>>> Crashed Thread: 0 Dispatch queue: com.apple.main-thread >>>>>> >>>>>> Exception Type: EXC_CRASH (SIGABRT) >>>>>> Exception Codes: 0x0000000000000000, 0x0000000000000000 >>>>>> >>>>>> Application Specific Information: >>>>>> *** Terminating app due to uncaught exception >> 'NSInternalInconsistencyException', reason: 'Menu to be set as submenu is >> already a submenu of some menu.' >>>>>> abort() called >>>>>> terminating with uncaught exception of type NSException >>>>>> >>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> Mailing list: https://launchpad.net/~kicad-developers >>>>>> Post to : [email protected] >>>>>> Unsubscribe : https://launchpad.net/~kicad-developers >>>>>> More help : https://help.launchpad.net/ListHelp >>>>> >>>>> >>>>> _______________________________________________ >>>>> Mailing list: https://launchpad.net/~kicad-developers >>>>> Post to : [email protected] >>>>> Unsubscribe : https://launchpad.net/~kicad-developers >>>>> More help : https://help.launchpad.net/ListHelp >>> >>> _______________________________________________ >>> Mailing list: https://launchpad.net/~kicad-developers >>> Post to : [email protected] >>> Unsubscribe : https://launchpad.net/~kicad-developers >>> More help : https://help.launchpad.net/ListHelp >> >> _______________________________________________ >> Mailing list: https://launchpad.net/~kicad-developers >> Post to : [email protected] >> Unsubscribe : https://launchpad.net/~kicad-developers >> More help : https://help.launchpad.net/ListHelp >> >
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