I definitely see that there can be problems there. I hope we can get most users without a lot more work.
It would not be a huge amount of work for me to make a different build for each OS X version every night. Adam Wolf Cofounder and Engineer Wayne and Layne, LLC On Fri, Oct 2, 2015 at 5:30 PM, Bernhard Stegmaier <[email protected]> wrote: > I think your build didn’t work correctly for me because the paths were > just wrong before my patch, so no plugins were found. > I’ll retest when a new build has been made with the new paths. > I guess it is not a problem for now. > > The rest about incompatibilities is just speculation, maybe also just my > lack of real knowledge how python works under the hood. > > In extreme, imagine you built on a (imaginary) OS X 10.12 which only has > python3 installed. > So, the app bundle will contain wxPython stuff (binary libs and python > packages) built with (or, against) python3, but no python interpreter > itself. > Now, imagine running this bundle on a 10.11 with python 2.7. > Will this work? > I don’t know. > If python wrt to the wxPython stuff doesn’t know such bad things like ABI > changes in binary C++ world, it is maybe no problem at all. > > This example is of course not (yet?) reality, but I hope you get the point > I am concerned about. > But maybe it is nothing to worry about at all… > > > Regards, > Bernhard > > > On 02 Oct 2015, at 21:42, Adam Wolf <[email protected]> wrote: > > Don't worry, Andy, I'm not going to stop the OS X dmg releases! > > If no one else gets to this soon, I will dig into this. I need to find > out why my build isn't working for Bernhard, and figure out the matrix of > OS X release and Python version that is currently supported, and figure out > if there's actually a gap. > > Adam Wolf > > On Fri, Oct 2, 2015 at 2:37 PM, Andy Peters <[email protected]> wrote: > >> >> > On Oct 2, 2015, at 12:32 PM, Bernhard Stegmaier < >> [email protected]> wrote: >> > >> > Of course, we could switch back to some package manager like home-brew >> or MacPorts on OS X, but you would lose the ability to just download and >> run an app bundle (everyone would have to “build” his own version - even if >> it is just a pre-built download). This is not very Apple-like (but again, >> that’s probably only a matter of taste). >> >> I would like to be the voice of MANY Mac users who don’t want to deal >> with a package manger (homebrew, MacPorts, whatever). The ideal >> distribution format is a disk image from which the user drags the >> executable to any location. The next-to-ideal format is a standard OS X >> installer package. >> >> -a >> >> _______________________________________________ >> Mailing list: https://launchpad.net/~kicad-developers >> Post to : [email protected] >> Unsubscribe : https://launchpad.net/~kicad-developers >> More help : https://help.launchpad.net/ListHelp >> > > _______________________________________________ > Mailing list: https://launchpad.net/~kicad-developers > Post to : [email protected] > Unsubscribe : https://launchpad.net/~kicad-developers > More help : https://help.launchpad.net/ListHelp > > >
_______________________________________________ Mailing list: https://launchpad.net/~kicad-developers Post to : [email protected] Unsubscribe : https://launchpad.net/~kicad-developers More help : https://help.launchpad.net/ListHelp

