Was this the case before the patch?  I don't remember seeing this when I
was debugging the original code.

On 12/7/2015 12:15 PM, Nick Østergaard wrote:
> Yes, I noticed that too. :)
> 
> 2015-12-07 18:14 GMT+01:00 Adam Wolf <adamw...@feelslikeburning.com>:
>> To clarify, by "results", I mean "shows up in the path manager as".  I
>> wonder if we're doing something later, hmm.
>>
>> Adam Wolf
>>
>> On Mon, Dec 7, 2015 at 11:09 AM, Adam Wolf <adamw...@feelslikeburning.com>
>> wrote:
>>>
>>> It works fine on OS X.
>>>
>>> I found a weirdess with AppendDir, however, that I don't think should hold
>>> this patch up, but I want to mention on the list.
>>>
>>> If tmpfilename is set to something like "helloworld",
>>>
>>>             tmpFileName.AppendDir( wxT( "packages3d" ) );
>>>
>>> results in "packages3d/helloworld", which is not what I expected.  If you
>>> add slashes, however, and set  tmpFileName to "/helloworld/",
>>>
>>>             tmpFileName.AppendDir( wxT( "packages3d" ) );
>>>
>>> results in "/helloworld/packages3d".
>>>
>>> *sigh*
>>>
>>> Adam Wolf
>>>
>>>
>>> On Mon, Dec 7, 2015 at 9:36 AM, Adam Wolf <adamw...@feelslikeburning.com>
>>> wrote:
>>>>
>>>> The test build is going now, will be done within 30 minutes.
>>>>
>>>> Adam Wolf
>>>>
>>>> On Mon, Dec 7, 2015 at 9:31 AM, Wayne Stambaugh <stambau...@gmail.com>
>>>> wrote:
>>>>>
>>>>> Adam,
>>>>>
>>>>> I forgot to ask, do you want me to go ahead with this patch?
>>>>>
>>>>> Thanks,
>>>>>
>>>>> Wayne
>>>>>
>>>>> On 12/6/2015 7:13 PM, Adam Wolf wrote:
>>>>>> When are you planning on doing the 4.0.1 release? Todayish or in about
>>>>>> 7
>>>>>> days?
>>>>>>
>>>>>> Adam Wolf
>>>>>>
>>>>>>
>>>>>> On Sun, Dec 6, 2015, 5:41 PM Wayne Stambaugh <stambau...@gmail.com
>>>>>> <mailto:stambau...@gmail.com>> wrote:
>>>>>>
>>>>>>     On 12/6/2015 3:52 PM, Adam Wolf wrote:
>>>>>>     > If it would help the installer, would it help if we ifdef OSX
>>>>>> out,
>>>>>>     and I
>>>>>>     > test on OS X next week and we remove the ifdef?
>>>>>>     >
>>>>>>     > I am also relatively comfortable applying this on OS X without
>>>>>> testing
>>>>>>     > it.  I have been neck deep in that code over the last few weeks
>>>>>>     because
>>>>>>     > of the 3D modules work I was doing for OS X in prep for 4.0.0
>>>>>> and it
>>>>>>     > looks OK to me.
>>>>>>
>>>>>>     If your comfortable with it, I will commit it to the product
>>>>>> branch and
>>>>>>     merge it into the 4.0 branch for the 4.0.1 release.  Let me know
>>>>>> if
>>>>>>     that's what you want me to do.  This is one of the rare exceptions
>>>>>> I
>>>>>>     will make as far as back porting non-critical bugs.
>>>>>>
>>>>>>     >
>>>>>>     > Either way, I know I can test this early this week.
>>>>>>     >
>>>>>>     > Adam Wolf
>>>>>>     >
>>>>>>     > On Sun, Dec 6, 2015 at 2:48 PM, Nick Østergaard
>>>>>> <oe.n...@gmail.com
>>>>>>     <mailto:oe.n...@gmail.com>
>>>>>>     > <mailto:oe.n...@gmail.com <mailto:oe.n...@gmail.com>>> wrote:
>>>>>>     >
>>>>>>     >     I am very tempted to just apply this to the 4.0.0 windows
>>>>>>     installer,
>>>>>>     >     just such that the libs will actually work when people
>>>>>> install
>>>>>>     them.
>>>>>>     >
>>>>>>     >     Should I refrain from this?
>>>>>>     >
>>>>>>     >     I have tested the patch on windows and linux. It works as
>>>>>>     expected.
>>>>>>     >
>>>>>>     >     2015-12-04 15:21 GMT+01:00 Wayne Stambaugh
>>>>>>     <stambau...@gmail.com <mailto:stambau...@gmail.com>
>>>>>>     >     <mailto:stambau...@gmail.com
>>>>>> <mailto:stambau...@gmail.com>>>:
>>>>>>     >     > Obviously this patch is only going to be useful for the
>>>>>>     first time
>>>>>>     >     kicad
>>>>>>     >     > is run.  Existing installs will change.  I'm fine with
>>>>>>     applying it
>>>>>>     >     once
>>>>>>     >     > it has been tested on OSX and Linux.  I'm at my bandwidth
>>>>>>     limit so I'm
>>>>>>     >     > going to need some help with the testing.
>>>>>>     >     >
>>>>>>     >     > On 12/4/2015 9:08 AM, Mark Roszko wrote:
>>>>>>     >     >> 1. Users can install anywhere
>>>>>>     >     >> 2. x86 vs x64
>>>>>>     >     >>
>>>>>>     >     >> 32-bit on XP => Program Files
>>>>>>     >     >> 32-bit on 64-bit => Program Files (x86)
>>>>>>     >     >> 64 on 64-bit => Program Files
>>>>>>     >     >> 64 on the rare 64-bit XP => Program Files (x64)
>>>>>>     >     >>
>>>>>>     >     >> _______________________________________________
>>>>>>     >     >> Mailing list: https://launchpad.net/~kicad-developers
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>>>>>>     <mailto:kicad-developers@lists.launchpad.net>
>>>>>>     >     <mailto:kicad-developers@lists.launchpad.net
>>>>>>     <mailto:kicad-developers@lists.launchpad.net>>
>>>>>>     >     >> Unsubscribe : https://launchpad.net/~kicad-developers
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>>>>>>     >     >>
>>>>>>     >     >
>>>>>>     >     >
>>>>>>     >     > _______________________________________________
>>>>>>     >     > Mailing list: https://launchpad.net/~kicad-developers
>>>>>>     >     > Post to     : kicad-developers@lists.launchpad.net
>>>>>>     <mailto:kicad-developers@lists.launchpad.net>
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>>>>>>     <mailto:kicad-developers@lists.launchpad.net>>
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>>>>>>     >     _______________________________________________
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>>>>>>     >     Post to     : kicad-developers@lists.launchpad.net
>>>>>>     <mailto:kicad-developers@lists.launchpad.net>
>>>>>>     >     <mailto:kicad-developers@lists.launchpad.net
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>>>>>>     >
>>>>>>
>>>>
>>>>
>>>
>>

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