I have finished the VRML2 3D plugin and the (new) 3D Properties dialogs now show a preview of VRML2 models. I have read the VRML1
specifications a few times over and I'm uncertain if I should support that format - any comments? The same is true of the X3D model format - do we really have enough users of VRML1 and X3D to warrant implementation of those parsers as a 3D plugin? - Cirilo
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