I have finished the VRML2 3D plugin and the (new) 3D Properties

dialogs now show a preview of VRML2 models.  I have read the VRML1

specifications a few times over and I'm uncertain if I should

support that format - any comments?  The same is true of the X3D

model format - do we really have enough users of VRML1 and X3D to

warrant implementation of those parsers as a 3D plugin?


- Cirilo
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