Hi Wayne

It does not crash for me. Does this also happen if the KISYS3DMOD env
var is not set on your system?

The plugins seems to be loaded correctly because I can see the 3D
models in the preview.

Also, the build is a debug build, you should be able to run the
pcbnew.exe you installed form the the gdb in msys2, if you can
reproduce the issue when running form msys2.

2016-02-24 21:33 GMT+01:00 Wayne Stambaugh <stambau...@gmail.com>:
> The installed windows version is crashing for me.  When I launch Pcbnew
> from KiCad I get a warning dialog about KISYS3DMOD
> (3d-refactor-win64-install-1.png).  When I dismiss this dialog I get a
> windows system warning dialog (3d-refactor-win64-install-2.png.  When I
> dismiss the windows system warning dialog, pcbnew crashes taking kicad
> with it.  I didn't look but is it possible that Pcbnew is not finding
> the 3d plugin library.  Cirilo, would you please verify the windows
> library load and install paths?
>
> On 2/24/2016 1:12 PM, Nick Østergaard wrote:
>> See http://downloads.kicad-pcb.org/windows/testing/3d_initial_merge/
>>
>> I have not tested it recently, it might have some issue, please test it.
>>
>> 2016-02-24 18:51 GMT+01:00 Wayne Stambaugh <stambau...@gmail.com>:
>>> Thanks Bernhard,
>>>
>>> Before I committed the 3D refactor, I was going to ask our package devs
>>> to take a look at it due to the new 3D model plugins.  I would like to
>>> get this correct before I commit it.  What's the status on windows.
>>> I've built and installed from source and that works find but I'm
>>> guessing our installers will need to be changed to accommodate this.
>>> Once we have the install issues sorted out, I'll commit it.
>>>
>>> Cheers,
>>>
>>> Wayne
>>>
>>> On 2/24/2016 12:26 PM, Bernhard Stegmaier wrote:
>>>> Hi,
>>>>
>>>> I just tried on OS X and plugin handling doesn’t seem to be OK.
>>>> At least, “make install” does directly (try to) install them to
>>>> “/Applications/…” which is completely wrong (and also maybe the case why
>>>> my built binary doesn’t find them?). Also, the path itself under
>>>> SharedSupport I guess isn’t right.
>>>>
>>>> It also install this here
>>>> bstegmaier$ ls -al /Applications/kicad.app/Contents/Macos/
>>>> total 464
>>>> drwxr-xr-x  4 bstegmaier  admin     136 24 Feb 18:17 .
>>>> drwxr-xr-x  3 bstegmaier  admin     102 24 Feb 18:17 ..
>>>> -rwxr-xr-x  1 bstegmaier  admin  231560 24 Feb 18:17
>>>> libkicad_3dsg..0.0.dylib
>>>> lrwxr-xr-x  1 bstegmaier  admin      24 24 Feb 18:17 libkicad_3dsg.dylib
>>>> -> libkicad_3dsg..0.0.dylib
>>>> which doesn’t look right, what is it good for?
>>>>
>>>> If you like, I can have a look and try to fix this.
>>>>
>>>>
>>>> Regards,
>>>> Bernhard
>>>>
>>>>> On 23.02.2016, at 22:21, Cirilo Bernardo <cirilo.berna...@gmail.com
>>>>> <mailto:cirilo.berna...@gmail.com>> wrote:
>>>>>
>>>>>
>>>>>
>>>>> On Tue, Feb 23, 2016 at 7:37 PM, jp charras <jp.char...@wanadoo.fr
>>>>> <mailto:jp.char...@wanadoo.fr>> wrote:
>>>>>
>>>>>     Le 23/02/2016 08:56, Cirilo Bernardo a écrit :
>>>>>     > On Tue, Feb 23, 2016 at 3:00 AM, Wayne Stambaugh 
>>>>> <stambau...@gmail.com <mailto:stambau...@gmail.com>>
>>>>>     > wrote:
>>>>>     >
>>>>>     >> Cirilo,
>>>>>     >>
>>>>>     >> I have one last change request that I missed in my previous review.
>>>>>     >> Please change your debugging output method.  Windows apps have no
>>>>>     >> concept of stdout even when run from the command line.  wxLogTrace 
>>>>> is
>>>>>     >> the preferred method for debugging output.  It solves two 
>>>>> problems.  The
>>>>>     >> debugging strings are redirected to the correct output on all 
>>>>> supported
>>>>>     >> platforms and the debugging output is turned off by default.  
>>>>> Turning on
>>>>>     >> the debugging output is as simple as:
>>>>>     >>
>>>>>     >> export WXTRACE="SOME_DEBUGGING_OUTPUT_TO_ENABLE"
>>>>>     >>
>>>>>     >> The is handy so I don't have to sift through everyone's debugging 
>>>>> output
>>>>>     >> to find what I'm looking for.  You just need to pick a unique 
>>>>> string not
>>>>>     >> used by any other kicad wxLogTrace calls to enable tracing of your
>>>>>     >> debugging output.
>>>>>     >>
>>>>>     >>
>>>>>     > The 3d_initial_merge branch has been updated to use wxLogTrace;
>>>>>     > it has also been synchronized to the main branch r6527.  The latest
>>>>>     > revision for the 3d_initial_merge branch is r6527. The branch builds
>>>>>     > successfully and I have tested the previewer with various VRML1/2 
>>>>> and
>>>>>     > X3D models.
>>>>>     >
>>>>>     > - Cirilo
>>>>>
>>>>>     Thanks, Cirilo.
>>>>>     Very good work.
>>>>>
>>>>>     At least on Windows, 3d_plugin_manager.cpp is missing the line:
>>>>>     #include <wx/filename.h>
>>>>>
>>>>>     Without this include, it does not compile.
>>>>>
>>>>>     --
>>>>>     Jean-Pierre CHARRAS
>>>>>
>>>>>     _______________________________________________
>>>>>     Mailing list: https://launchpad.net/~kicad-developers
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>>>>>
>>>>>
>>>>> Thanks Jean-Pierre,
>>>>>
>>>>>  I have added the header and checked that it builds on Windows (W7-64
>>>>> bit).
>>>>>
>>>>> - Cirilo
>>>>>
>>>>> _______________________________________________
>>>>> Mailing list: https://launchpad.net/~kicad-developers
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>>>>
>>>>
>>>>
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