Hi, On 14.04.2016 20:27, Vesa Solonen wrote:
> Orson, please have a look how rendering is done on gEDA gschem. IIRC > font rendering is by Peter Clifton and he went on to optimize stroke > (pixel)grid fitting, etc. The actual renderer is Cairo, but could we use > Cairo to make the font textures for OpenGL display? I've asked a few demoscene people, and got a pointer to http://wdobbie.com/post/gpu-text-rendering-with-vector-textures/ That looks exactly like what we need. Simon
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