Hi,

On 14.04.2016 20:27, Vesa Solonen wrote:

> Orson, please have a look how rendering is done on gEDA gschem. IIRC
> font rendering is by Peter Clifton and he went on to optimize stroke
> (pixel)grid fitting, etc. The actual renderer is Cairo, but could we use
> Cairo to make the font textures for OpenGL display?

I've asked a few demoscene people, and got a pointer to

http://wdobbie.com/post/gpu-text-rendering-with-vector-textures/

That looks exactly like what we need.

   Simon

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