Hello Jean-Pierre,
Could you tell us more about this command-line tool?
the tool uses the MSDF-library by Viktor Chlumsky, adds a rectangle bin
packing algorithm (max rectangles global) to pack the texture atlas and
outputs in the format that is used by KiCad currently. Given that, for
full support (Better character placement, maybe even kerning?) I would
like to cooperate with Orson to make the necessary changes to the
current OpenGL string code.
I uploaded the Visual Studio project for the tool under MIT-License (the
library by Viktor Chlumsky uses that license) to
https://github.com/decimad/msdf-atlasgen .
Cheers!
Michael
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