I think you should just be able to add the branch Maciej linked earlier, and possibly do a pull -r on that.
2017-02-20 19:06 GMT+01:00 Wayne Stambaugh <[email protected]>: > Please post the rebased patch. I like to take a look at it and test it. > > Thanks, > > Wayne > > On 2/20/2017 12:50 PM, Maciej Sumiński wrote: >> Hi Jon, >> >> I have just tested the patch, and I really like it. I just need to test >> it a bit longer, as there are numerous changes, but I am in favor of >> merging the patch. >> >> I also applied one more patch changing a few defines (UNSPECIFIED, >> BLACK, WHITE) to static consts, I hope you do not mind. >> >> If there are other people interested in testing, I have rebased the >> changes [1] on the current master. There are also a few minor code >> formatting fixes. >> >> Regards, >> Orson >> >> 1. https://code.launchpad.net/~orsonmmz/kicad/+git/kicad/+ref/colors >> >> On 02/18/2017 09:24 PM, Jon Evans wrote: >>> Hi all, >>> >>> Attached is a follow-up patch to the COLOR4D change above -- I reverted >>> from using wxColourPickerCtrl back to wxBitmapButton in the eeschema color >>> config, because I finally got my Windows 10 testing environment set up, and >>> found out that for some reason wxColourPickerCtrl looks really ugly in >>> Windows 10. >>> >>> Best, >>> Jon >>> >>> On Fri, Feb 10, 2017 at 8:43 PM, Jon Evans <[email protected]> wrote: >>> >>>> Hi all, >>>> >>>> Attached is a (rather large!) patch that changes the internal color >>>> representation to COLOR4D across the codebase (except for places that >>>> directly deal with wx, where wxColour is used). >>>> >>>> This patch also enables arbitrary color selection for schematic and symbol >>>> library editor, as well as pcbnew in the GAL canvas. GerbView and pcbnew >>>> legacy canvas still use the old color picker. Colors will be coerced into >>>> the legacy palette when switching from GAL to legacy, in a way that tries >>>> to preserve the hue and value. >>>> >>>> Colors are serialized to the settings in CSS format, because it supports >>>> alpha and represents color components the same way COLOR4D does (as >>>> floating-point values from 0 to 1) >>>> >>>> Tested on Linux. Can't test on Windows or Mac yet, sorry. >>>> I realize this is a large changeset and might take a while to review, so >>>> just ping me if it stops applying on master and I'll update it. >>>> >>>> Best, >>>> Jon >>>> >>> >>> >>> >>> _______________________________________________ >>> Mailing list: https://launchpad.net/~kicad-developers >>> Post to : [email protected] >>> Unsubscribe : https://launchpad.net/~kicad-developers >>> More help : https://help.launchpad.net/ListHelp >>> >> >> >> >> >> _______________________________________________ >> Mailing list: https://launchpad.net/~kicad-developers >> Post to : [email protected] >> Unsubscribe : https://launchpad.net/~kicad-developers >> More help : https://help.launchpad.net/ListHelp >> > > _______________________________________________ > Mailing list: https://launchpad.net/~kicad-developers > Post to : [email protected] > Unsubscribe : https://launchpad.net/~kicad-developers > More help : https://help.launchpad.net/ListHelp _______________________________________________ Mailing list: https://launchpad.net/~kicad-developers Post to : [email protected] Unsubscribe : https://launchpad.net/~kicad-developers More help : https://help.launchpad.net/ListHelp

