On Wed, Mar 1, 2017 at 10:33 AM, Wayne Stambaugh <[email protected]> wrote: > On 2/28/2017 4:08 PM, Cirilo Bernardo wrote: >> On Wed, Mar 1, 2017 at 12:18 AM, Wayne Stambaugh <[email protected]> >> wrote: >>> On 2/27/2017 8:57 PM, Cirilo Bernardo wrote: >>>> On Tue, Feb 28, 2017 at 1:07 AM, Wayne Stambaugh <[email protected]> >>>> wrote: >>>>> On 2/26/2017 4:04 PM, Cirilo Bernardo wrote: >>>>>> There is one other way which I found after much digging >>>>>> and it involves a GCC extension. Since we use GCC on >>>>>> Windows this might be acceptable: >>>>>> >>>>>> a. create a derived class of std::ifstream/ofstream. On >>>>>> Windows the derived class will be used while on other >>>>>> OS it will simply be typedef to std::ifstream/ofstream >>>>> >>>>> This seems reasonable to me. >>>>> >>>> >>>> I had a look at the GCC STL implementation and unfortunately >>>> is is impossible for me to implement (a) since I can't accomplish >>>> what I want by deriving std::ifstream/ofstream due to the access >>>> specifiers on the necessary member variables and the fact that >>>> the open() function is not declared virtual. >>>> >>>>>> >>>>>> b. overload open() to use the gcc extension like this: >>>>>> __gnu_cxx::stdio_filebuf buf( _wopen ( utf8_filename, _O_RDONLY ) ); >>>>>> std::istream mystream ( &buf ); >>>>> >>>>> If this is portable, than I'm file with this as well but on the surface >>>>> it looks gcc specific. If that is the case, then I would rather got >>>>> with option a. >>>>> >>>> >>>> Even solution (a), which I now know is not possible, would have been >>>> a gcc-specific hack. >>>> >>>> The solution I'm working on at the moment requires the replacement of >>>> >>>> std::ifstream X; >>>> X.open( filename, ... ); >>>> X.close(); >>>> >>>> with >>>> >>>> OPEN_ISTREAM( X, filename ); >>>> CLOSE_STREAM( X ); >>>> >>>> On builds which are not MinGW the helper macros generate exactly >>>> the same code as before. On MinGW builds, the helper macros >>>> create an extra class which creates an i/ostream and cleans up >>>> where required on destruction. The only caveat in MinGW is that >>>> rather than an explicit ifstream/ofstream the object which is actually >>>> created is an istream/ostream, but this is not a difficult thing to handle. >>>> The good thing about preserving the use of std::iostream is that I >>>> can eliminate some of the locale switching code and simply use >>>> imbue() on the open streams to avoid unintended effects on other >>>> code. >>> >>> I'm not sure at this point why you wouldn't just use FILE_LINE_READER or >>> wxFFileInputStream which we know both work with utf8 file names. It >>> seems a bit like reinventing the wheel. I realize this doesn't solve >>> the oce issue but for KiCad's file parsing usage, I think it makes more >>> sense. I'm not saying your solution isn't valid, it just seems like >>> unnecessary work. >>> >> >> The std::stream objects have modular localization support which we need >> to force "C" locale for VRML and IDF output and of course the '<<' and '>>' >> stream operators. The code which needs to be reworked already uses >> streams, so this gcc-specific hack is the easiest way to fix the UTF8 >> issue within KiCad (but of course not for external libs like OCE). This >> change is already a 1600+ lines patch + a few hundred lines for the >> additional files. Changing the modules to use FILE_LINE_READER >> means that we need to perform app-wide locale changes just to input/ >> output a file since wx does not implement stream locale settings, plus >> I would need to change the many hundreds (possibly a few thousand) >> lines with streaming ops. > > Please fix it this way. I'm not sure I really like it but it sounds > like you've programmed yourself into a hole. I try to avoid the stream > << and >> operators just because of these issues. >
Hi Wayne, Do you mean use the wxStreams instead of std::stream? - Cirilo >> >> >>>> >>>> I still need to look into how the issue with OCE can be tackled then >>>> see if the devs are willing to make changes. This UTF8 filename >>>> problem has come up on the MinGW list many times and a number >>>> of users had suggested various changes over the years but this >>>> really seems to be a "won't fix" issue. >>> >>> I spent about an hour the other day looking through the opencascade >>> documentation and the oce source code and I couldn't find the code for >>> the file parsers. Could you point me to the source file where the base >>> file parser code lives so I can take a look at it. We can open utf-8 >>> file names just fine in mingw. I don't understand why oce cannot open >>> them on mingw as well. >>> >> >> The OpenCascade source is easily grepped for FILE, fstream and so on. >> The vast bulk of OpenCascade modules make use of defined classes to >> handle I/O in various 'FSD' files, to to find all relevant files: >> >> find . -name "*FSD*" >> >> You can see the use of "_wopen" in those classes to open filestreams; >> this is a Microsoft extension which is available in MSVC but not in >> MinGW since the STL is different. Other directories of interest are: >> >> src/STEPControl >> src/IGESControl >> src/STEPCAFControl >> src/IGESCAFControl > > Thanks for the info. I'll take a look at it when I can. > >> >> - Cirilo >> >> >>>> >>>> If we use anything other than gcc on Windows we can tackle the >>>> other issues then. >>>> >>>> - Cirilo >>>> >>>>>> >>>>>> The destructor must contain code to delete buf since >>>>>> the istream will not delete it on destruction. >>>>>> >>>>>> If that would be acceptable I'll make some test >>>>>> programs and work on a patch set. This solution >>>>>> would also work on OCE and I can talk to the OCE >>>>>> patch team to see what they think of it. >>>>>> >>>>>> - Cirilo >>>>>> >>>>>> >>>>>> On Mon, Feb 27, 2017 at 4:54 AM, Wayne Stambaugh <[email protected]> >>>>>> wrote: >>>>>>> On 2/26/2017 1:50 AM, Cirilo Bernardo wrote: >>>>>>>> Hi folks, >>>>>>>> >>>>>>>> This whole thing with UTF-8 filenames in Windows is a disaster. >>>>>>>> What I've found so far: >>>>>>>> >>>>>>>> 1. Regarding OCE: Since OCE 0.17 (OpenCascade 6.8) UTF8 >>>>>>>> filenames have been supported when built with MSVC but >>>>>>>> obviously not with MinGW. >>>>>>>> >>>>>>>> 2. MinGW does not provide any means of transparently using >>>>>>>> UTF-8 filenames. All filenames within the STL *must* be >>>>>>>> char* and MinGW *will* simply pass these on to OpenFileA() >>>>>>>> on Windows resulting in UTF-8 being interpreted as ASCII-8 >>>>>>>> (and who uses ASCII-8 filenames anyway). >>>>>>>> >>>>>>>> So everything hinges on (2). If OCE uses std::stream then >>>>>>>> fixing all issues under Windows is a lost cause. If OCE >>>>>>>> simply plays with FILE* then it can be patched to work >>>>>>>> in MinGW by invoking _wfopen() rather than fopen(). >>>>>>>> >>>>>>>> As for kicad itself, std::stream is used in: >>>>>>>> (a) VRML export >>>>>>>> (b) IDF static library >>>>>>>> (c) Scenegraph dynamic library for 3D plugins >>>>>>>> >>>>>>>> 2 paths forward come to mind and both will involve some work: >>>>>>>> >>>>>>>> (1) Move to the MSVC build system on Windows: this makes >>>>>>>> it possible for us to use Microsoft extensions to STL to deal >>>>>>>> with non-ASCII filename issues. There is no need to dig into >>>>>>>> the OCE code since we know it will work correctly when built >>>>>>>> with MSVC. >>>>>>> >>>>>>> This is not an acceptable solution. It's not portable and would limit >>>>>>> windows builds to using msvc. >>>>>>> >>>>>>>> >>>>>>>> (2) Rework kicad code to play with FILE* (or wxFileStream) >>>>>>>> rather than std::ifstream/ofstream. Although this will fix the >>>>>>>> issues which are confined to kicad's source, it does nothing >>>>>>>> to address the OCE issue. Whether or not OCE in MinGW >>>>>>>> is a lost cause remains to be seen. >>>>>>> >>>>>>> FILE* is how we pretty much do it everywhere else in KiCad with good >>>>>>> results so I don't see any reason not to do it this way with the model >>>>>>> parser code. At least it's portable across all build platforms. >>>>>>> Doesn't oce have a reader function that takes a FILE *? >>>>>>> >>>>>>>> >>>>>>>> One other possibility (but one which I hadn't looked into) >>>>>>>> is to see if the STL implementation within MinGW uses the >>>>>>>> MinGW-CRT. If it does then it may be possible to fix >>>>>>>> everything by ensuring that the MinGW-CRT converts all >>>>>>>> filenames to UTF16 and opens a file using FileOpenW(). >>>>>>>> In all cases this is not a pleasant task. >>>>>>>> >>>>>>>> Any comments/suggestions? >>>>>>>> >>>>>>>> - Cirilo >>>>>>>> >>>>>>>> _______________________________________________ >>>>>>>> Mailing list: https://launchpad.net/~kicad-developers >>>>>>>> Post to : [email protected] >>>>>>>> Unsubscribe : https://launchpad.net/~kicad-developers >>>>>>>> More help : https://help.launchpad.net/ListHelp >>>>>>>> >>>>>>> >>>>>>> >>>>>>> _______________________________________________ >>>>>>> Mailing list: https://launchpad.net/~kicad-developers >>>>>>> Post to : [email protected] >>>>>>> Unsubscribe : https://launchpad.net/~kicad-developers >>>>>>> More help : https://help.launchpad.net/ListHelp > _______________________________________________ Mailing list: https://launchpad.net/~kicad-developers Post to : [email protected] Unsubscribe : https://launchpad.net/~kicad-developers More help : https://help.launchpad.net/ListHelp

