On Fri, Mar 17, 2017 at 08:08:28AM -0400, Wayne Stambaugh wrote: > Would someone please disable python scripting on OSX builds so we can > provide nightly builds until we can find a solution for the python issue. > > On 3/16/2017 4:56 PM, Jean-Paul Louis wrote: > > I agree 150% with Bernhard. > > > > A disabled Python is 150% better than no new build at all. > > > > I do not understand why OS X users are considered second class citizens. > > I'm sorry you feel this way but this has nothing to do with OSX being > second class and every thing to do with the simple fact that there are > far more windows and linux devs so things tend to get fixed faster on > those platforms.
In his defense, that's kinda the definition of a second class citizen. Not that it's our _fault_, we don't have many developers for macOS. But that doesn't make it not true. :\ Wayne, would you be okay with disabling scripting on the macOS builds until scripting is fixed for them? > Your comments doe nothing to encourage the few OSX > devs that we do have. Perhaps a better way to motivate them would be to > thank them for their efforts. > > > > > Just my $0.02, > > Jean-Paul > > N1JPL > > > > > > > >> On Mar 16, 2017, at 2:06 PM, Bernhard Stegmaier <[email protected]> > >> wrote: > >> > >> I have just seen people on the forum complaining that OSX nightlies still > >> don’t build. > >> > >> @Simon: > >> Do you intend to push your changes, no matter how hackish? > >> Might at least be a start to work with. > >> > >> Or, just disable python scripting at all until the whole python bundling > >> has been sorted out? > >> Having no python scripting is better than having no build or a build where > >> it doesn’t work right... > >> > >> > >> Regards, > >> Bernhard > >> > >>> On 21 Feb 2017, at 18:56, Simon Wells <[email protected]> wrote: > >>> > >>> I have previously sent a patch to adam for testing that bundled > >>> python. but it was a bit hackish as since python is a system lib > >>> bundleutilies doesn't copy it. > >>> > >>> On 21 February 2017 at 21:28, Bernhard Stegmaier > >>> <[email protected]> wrote: > >>>> > >>>> On 21 Feb 2017, at 00:31, Wayne Stambaugh <[email protected]> wrote: > >>>> > >>>> On 2/20/2017 6:27 PM, Nick Østergaard wrote: > >>>> > >>>> 2017-02-20 23:48 GMT+01:00 Bernhard Stegmaier <[email protected]>: > >>>> > >>>> How is this done on Windows? > >>>> You also don’t have a global filesystem with one Python there where you > >>>> just > >>>> copy it into the right place… where does the Windows installer put those > >>>> files and how do you use them from some installed Python? Are there > >>>> issues > >>>> with library paths of the library dependencies that come with KiCAD when > >>>> used from an external Python? > >>>> > >>>> > >>>> I am not aware of any issues with it on windows, but I don't really use > >>>> windows. > >>>> > >>>> People have requested to include pip with the windows install, and > >>>> that is done now, so I assume that at least something works. > >>>> > >>>> I am not sure if the user uses the shell inside pcbnew or calls the > >>>> python bundled with the installer. The file system layout is basically > >>>> as on linux, just inside the install destination folder. > >>>> > >>>> > >>>> Would something like this work on osx rather than trying to fit into an > >>>> existing python install? It might prove to be more reliable. At least > >>>> you would always have a known python build. > >>>> > >>>> > >>>> Yes, that’s probably the only way to do it in a safe way for the bundle > >>>> (and, as Adam said how Apple requires it). > >>>> Currently only wxPython packages and the pcbnew .so are copied into the > >>>> bundle. > >>>> There is no (matching) python installation contained/copied. > >>>> > >>>> This seems to be sufficient to at least run the python console from > >>>> inside > >>>> pcbnew with some external python installation - if the python version > >>>> used > >>>> to build the bundle and the one on the target system are compatible. > >>>> However, the last time I tried it the python console was really unusable > >>>> for > >>>> me, because you couldn’t even type some keys (menu hotkeys always trigger > >>>> the menu action). > >>>> Don’t know if that has been fixed meanwhile. > >>>> > >>>> So, I think this whole python stuff needs a big overhaul on macOS for > >>>> both > >>>> types of scripting. > >>>> I will work on it when I have some spare time. > >>>> If someone else is going to work on that please drop me a note, so that > >>>> we > >>>> don’t do it twice… > >>>> > >>>> > >>>> Regards, > >>>> Bernhard > >>>> > >>>> > >>>> > >>>> _______________________________________________ > >>>> Mailing list: https://launchpad.net/~kicad-developers > >>>> Post to : [email protected] > >>>> Unsubscribe : https://launchpad.net/~kicad-developers > >>>> More help : https://help.launchpad.net/ListHelp > >>>> > >> > >> > >> _______________________________________________ > >> Mailing list: https://launchpad.net/~kicad-developers > >> Post to : [email protected] > >> Unsubscribe : https://launchpad.net/~kicad-developers > >> More help : https://help.launchpad.net/ListHelp > > > > > > _______________________________________________ > > Mailing list: https://launchpad.net/~kicad-developers > > Post to : [email protected] > > Unsubscribe : https://launchpad.net/~kicad-developers > > More help : https://help.launchpad.net/ListHelp > > > > > _______________________________________________ > Mailing list: https://launchpad.net/~kicad-developers > Post to : [email protected] > Unsubscribe : https://launchpad.net/~kicad-developers > More help : https://help.launchpad.net/ListHelp _______________________________________________ Mailing list: https://launchpad.net/~kicad-developers Post to : [email protected] Unsubscribe : https://launchpad.net/~kicad-developers More help : https://help.launchpad.net/ListHelp

