Does the patch include context menu for the Render tab in the layer selection 
area? It's be nice to have "show all" and "hide all" there.

Also, I've noticed a bug when selecting Silk layer after footprint layer, if 
objects on the silk layer have been generated while both were off.

(Also a related bug of the objects not being added to view until switching view 
from OpenGL to another and back.)

Greg S.

> On Jul 21, 2017, at 10:56 AM, Kristoffer Ödmark 
> <[email protected]> wrote:
> 
> Added a few more layer selections to the layer sidebar.
> 
> Also included two modified versions of the show all layers icon, for front 
> and back, but I couldnt find out how to make them into the cpp files.
> 
> link: https://www.youtube.com/watch?v=148ZMCNWqTw&feature=youtu.be
> <0001-added-more-layer-selector-features.patch>
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