you don’t have to get a < 10.11 SDK you can just remove the include and all 
works iirc, there is a patch floating around for that as well

> On 30/12/2017, at 2:25 PM, Anton Shevchenko <[email protected]> wrote:
> 
> I have completed the quest of compiling wxWidgets with kicad patches.
> Here are my notes.
> 
> First, as noted before, not all patches were included in script in 
> documentation.
> 
> Second, the file wxwidgets-3.0.0_macosx_staticbox_tabbing.patch could not be 
> applied to 3.0.2 version. The solution is to delete the file at all.
> 
> Third, on macOS 10.12+ the QTKit framework has been deprecated. To compile it 
> successfully one has to obtain an SDK for 10.11 or lower. I found it is 
> enough to get it from here 
> https://github.com/phracker/MacOSX-SDKs/releases 
> <https://github.com/phracker/MacOSX-SDKs/releases>
> and add this option
> 
> ../configure \
> [skip]
>    --with-macosx-sdk=$MACOS_SDK_PATH \
> [skip]
> 
> 
> --
>   Sincerely,
>   Anton Shevchenko
>   [email protected] <mailto:[email protected]>
> 
> 
> On Fri, Dec 29, 2017, at 4:23 PM, Jeff Young wrote:
>> Having a single place I could do a simple git clone (as opposed to applying 
>> patches) would be the biggest win.  I don’t think it matters that much where 
>> the single place is.
>> 
>> If there are no legal/etc. issues then the kicad org would be best.  But 
>> even if it has to be in the wxWidgets org, that would be better than what we 
>> have now.
>> 
>> Cheers,
>> Jeff.
>> 
>> 
>> 
>>> On 30 Dec 2017, at 00:14, Adam Wolf <[email protected] 
>>> <mailto:[email protected]>> wrote:
>>> 
>>> Sounds fine to me!
>>> 
>>> Adam
>>> 
>>> On Dec 29, 2017 5:45 PM, "Nick Østergaard" <[email protected] 
>>> <mailto:[email protected]>> wrote:
>>> We could have a fork of wx in the kicad org with a branch where we rebase 
>>> the patches to. Then it is easy to fetch for others. The osx devs could 
>>> maintain this. But having it in the kicad org gives more visibility and we 
>>> don't need to habe them directly in the kicad source. 
>>> 
>>> This is just an idea, this proposal might need some more thought.
>>> 
>>> Den 29. dec. 2017 23.36 skrev "Wayne Stambaugh" <[email protected] 
>>> <mailto:[email protected]>>:
>>> This seems like a reasonable solution.  Although pointing macOS
>>> developers to the repo might be an issue.
>>> 
>>> On a related note, I was just updating the compiling.md 
>>> <http://compiling.md/> file and noticed
>>> that there seem to be quite a few of the macos wxWidgets patches not
>>> mentioned in the "Building KiCad on macOS" section.  I'm guessing this
>>> needs to be updated.
>>> 
>>> On 12/29/2017 05:27 PM, Bernhard Stegmaier wrote:
>>> > To be honest, I don’t like the patches as is at all.
>>> > You never know if patches are still need if there are new versions or if 
>>> > they still do apply.
>>> >
>>> > IMHO it would be a better solution if someone would maintain a fork of 
>>> > wxwidgets (e.g., on GitHub) with all the needed patches applied, so that 
>>> > someone who really wants to build just has to sync this… ?
>>> > For myself, I do this quite some time so I don’t have to apply all the 
>>> > patches every time (for wxWidgets master).
>>> >
>>> >
>>> > Regards,
>>> > Bernhard
>>> >
>>> >> On 29. Dec 2017, at 22:07, Adam Wolf <[email protected] 
>>> >> <mailto:[email protected]>> wrote:
>>> >>
>>> >> I think the main reason why this happens is that most of those patches
>>> >> are not created by KiCad devs, but rather taken from upstream mailing
>>> >> lists, and I have always just preserved the patch as is, but I don't
>>> >> have a strong opinion on keeping it like it is or changing it to be
>>> >> more consistent.
>>> >>
>>> >> I don't mind how it would get changed, as long as, if it gets changed,
>>> >> it gets more consistent between the different patches and between the
>>> >> patches and the docs.
>>> >>
>>> >> Adam Wolf
>>> >>
>>> >> On Fri, Dec 29, 2017 at 2:37 PM, Wayne Stambaugh <[email protected] 
>>> >> <mailto:[email protected]>> wrote:
>>> >>> Any of our osx devs have an opinion on this?  It doesn't impact me so I
>>> >>> would rather the devs who have to use this make the call.
>>> >>>
>>> >>> On 12/29/2017 03:33 PM, Anton Shevchenko wrote:
>>> >>>> Hi all,
>>> >>>>
>>> >>>> Looking through the code style guide (i'm new here) I didn't find a 
>>> >>>> word about how a patch file should reference source code file. By 
>>> >>>> patch file I mean *.patch file located in kicad/patches folder.
>>> >>>>
>>> >>>> Being on macOS I'm trying to apply all the patches required for 
>>> >>>> building wxWidgets and have found that there are 2 different styles in 
>>> >>>> use.
>>> >>>> First style references source code files without prefix. To apply such 
>>> >>>> a patch one has to run 'patch -p0'.
>>> >>>> The other style uses a/ and b/ prefixes which is used with 'patch -p1' 
>>> >>>> option.
>>> >>>> In my opinion the last one is more common (and if you run 'git diff' 
>>> >>>> you will see a/ and b/ prefixes).
>>> >>>>
>>> >>>> I would like to fix macOS patches stuff to be able to actually follow 
>>> >>>> the guide 
>>> >>>> (http://docs.kicad-pcb.org/doxygen/md_Documentation_development_compiling.html#build_osx
>>> >>>>  
>>> >>>> <http://docs.kicad-pcb.org/doxygen/md_Documentation_development_compiling.html#build_osx>)
>>> >>>>  in order to build KiCad for macOS.
>>> >>>>
>>> >>>> Any comments?
>>> >>>>
>>> >>>
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