ah found the issue, build wx with “—disable-mediactrl” as its incompatible with 
macOS >= 10.12


> On 1/01/2018, at 12:26 PM, Anton Shevchenko <[email protected]> wrote:
> 
> There were 3 issues while running patch utility on all files in patches 
> subfolder.
> 
> 1. regarding wxwidgets-3.0.2_macosx_unicode_pasteboard.patch
> The patch could not be applied for the simple reason there was no "#if 0" 
> lines in the source code of wxwidgets-3.0.2 (downloaded from sourceforge.net 
> <http://sourceforge.net/>).
> 
> 2. regarding wxwidgets-3.0.2_macosx_sierra.patch
> This patch contains CR/LF (ie, Windows style) line endings.
> 
> 3. regarding wxwidgets-3.0.0_macosx.patch
> While applying this patch to 3.0.2 source code the patch utility complained 
> about offsets. That's ok since source code could have changed between 3.0.0 
> and 3.0.2.
> 
> I thought first is critical and the other 2 are not critical as patch utility 
> can fix these problems.
> You may have got no issues since script in documentation doesn't care about 
> error codes returned from patch utility.
> 
> I have fixed all of the issues above but not sure if I should submit them 
> (along with documentation fix on how to build on macOS). If anyone is up for 
> including wxwidgets into kicad's repo I would step aside. If not, I can 
> submit the patch for building wxWidgets 3.0.2 version with patches included 
> on macOS.
> 
> --
>   Sincerely,
>   Anton Shevchenko
>   [email protected] <mailto:[email protected]>
> 
> 
> On Sun, Dec 31, 2017, at 1:55 PM, Simon Wells wrote:
>> whats the error when you try applying it on 3.0.2 i don’t think i have any 
>> issues? (jsut fyi i did a build last night with it being patched without 
>> issues)
>> 
>> Simon
>> 
>>> On 1/01/2018, at 5:22 AM, Anton Shevchenko <[email protected] 
>>> <mailto:[email protected]>> wrote:
>>> 
>>> Thanks Jess for pointing this. My mistake.
>>> I meant the wxwidgets-3.0.2_macosx_unicode_pasteboard.patch could not be 
>>> applied.
>>> Neither on top of 3.0.2 nor on top of 3.0.3.
>>> 
>>> --
>>>   Sincerely,
>>>   Anton Shevchenko
>>>   [email protected] <mailto:[email protected]>
>>> 
>>> 
>>> On Sat, Dec 30, 2017, at 3:42 AM, Jeff Young wrote:
>>>> Hi Anton,
>>>> 
>>>> The staticbox_tabbing patch is one of the git patches.  Use:
>>>> 
>>>> git apply 
>>>> path-to-kicad-src/patches/wxwidgets-3.0.0_macosx_staticbox_tabbing.patch
>>>> 
>>>> to apply it.
>>>> 
>>>> Cheers,
>>>> Jeff.
>>>> 
>>>> 
>>>> 
>>>>> On 30 Dec 2017, at 01:42, Simon Wells <[email protected] 
>>>>> <mailto:[email protected]>> wrote:
>>>>> 
>>>>> you don’t have to get a < 10.11 SDK you can just remove the include and 
>>>>> all works iirc, there is a patch floating around for that as well
>>>>> 
>>>>>> On 30/12/2017, at 2:25 PM, Anton Shevchenko <[email protected] 
>>>>>> <mailto:[email protected]>> wrote:
>>>>>> 
>>>>>> I have completed the quest of compiling wxWidgets with kicad patches.
>>>>>> Here are my notes.
>>>>>> 
>>>>>> First, as noted before, not all patches were included in script in 
>>>>>> documentation.
>>>>>> 
>>>>>> Second, the file wxwidgets-3.0.0_macosx_staticbox_tabbing.patch could 
>>>>>> not be applied to 3.0.2 version. The solution is to delete the file at 
>>>>>> all.
>>>>>> 
>>>>>> Third, on macOS 10.12+ the QTKit framework has been deprecated. To 
>>>>>> compile it successfully one has to obtain an SDK for 10.11 or lower. I 
>>>>>> found it is enough to get it from here 
>>>>>> https://github.com/phracker/MacOSX-SDKs/releases 
>>>>>> <https://github.com/phracker/MacOSX-SDKs/releases>
>>>>>> and add this option
>>>>>> 
>>>>>> ../configure \
>>>>>> [skip]
>>>>>>    --with-macosx-sdk=$MACOS_SDK_PATH \
>>>>>> [skip]
>>>>>> 
>>>>>> 
>>>>>> --
>>>>>>   Sincerely,
>>>>>>   Anton Shevchenko
>>>>>>   [email protected] <mailto:[email protected]>
>>>>>> 
>>>>>> 
>>>>>> On Fri, Dec 29, 2017, at 4:23 PM, Jeff Young wrote:
>>>>>>> Having a single place I could do a simple git clone (as opposed to 
>>>>>>> applying patches) would be the biggest win.  I don’t think it matters 
>>>>>>> that much where the single place is.
>>>>>>> 
>>>>>>> If there are no legal/etc. issues then the kicad org would be best.  
>>>>>>> But even if it has to be in the wxWidgets org, that would be better 
>>>>>>> than what we have now.
>>>>>>> 
>>>>>>> Cheers,
>>>>>>> Jeff.
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>>> On 30 Dec 2017, at 00:14, Adam Wolf <[email protected] 
>>>>>>>> <mailto:[email protected]>> wrote:
>>>>>>>> 
>>>>>>>> Sounds fine to me!
>>>>>>>> 
>>>>>>>> Adam
>>>>>>>> 
>>>>>>>> On Dec 29, 2017 5:45 PM, "Nick Østergaard" <[email protected] 
>>>>>>>> <mailto:[email protected]>> wrote:
>>>>>>>> We could have a fork of wx in the kicad org with a branch where we 
>>>>>>>> rebase the patches to. Then it is easy to fetch for others. The osx 
>>>>>>>> devs could maintain this. But having it in the kicad org gives more 
>>>>>>>> visibility and we don't need to habe them directly in the kicad 
>>>>>>>> source. 
>>>>>>>> 
>>>>>>>> This is just an idea, this proposal might need some more thought.
>>>>>>>> 
>>>>>>>> Den 29. dec. 2017 23.36 skrev "Wayne Stambaugh" <[email protected] 
>>>>>>>> <mailto:[email protected]>>:
>>>>>>>> This seems like a reasonable solution.  Although pointing macOS
>>>>>>>> developers to the repo might be an issue.
>>>>>>>> 
>>>>>>>> On a related note, I was just updating the compiling.md 
>>>>>>>> <http://compiling.md/> file and noticed
>>>>>>>> that there seem to be quite a few of the macos wxWidgets patches not
>>>>>>>> mentioned in the "Building KiCad on macOS" section.  I'm guessing this
>>>>>>>> needs to be updated.
>>>>>>>> 
>>>>>>>> On 12/29/2017 05:27 PM, Bernhard Stegmaier wrote:
>>>>>>>> > To be honest, I don’t like the patches as is at all.
>>>>>>>> > You never know if patches are still need if there are new versions 
>>>>>>>> > or if they still do apply.
>>>>>>>> >
>>>>>>>> > IMHO it would be a better solution if someone would maintain a fork 
>>>>>>>> > of wxwidgets (e.g., on GitHub) with all the needed patches applied, 
>>>>>>>> > so that someone who really wants to build just has to sync this… ?
>>>>>>>> > For myself, I do this quite some time so I don’t have to apply all 
>>>>>>>> > the patches every time (for wxWidgets master).
>>>>>>>> >
>>>>>>>> >
>>>>>>>> > Regards,
>>>>>>>> > Bernhard
>>>>>>>> >
>>>>>>>> >> On 29. Dec 2017, at 22:07, Adam Wolf <[email protected] 
>>>>>>>> >> <mailto:[email protected]>> wrote:
>>>>>>>> >>
>>>>>>>> >> I think the main reason why this happens is that most of those 
>>>>>>>> >> patches
>>>>>>>> >> are not created by KiCad devs, but rather taken from upstream 
>>>>>>>> >> mailing
>>>>>>>> >> lists, and I have always just preserved the patch as is, but I don't
>>>>>>>> >> have a strong opinion on keeping it like it is or changing it to be
>>>>>>>> >> more consistent.
>>>>>>>> >>
>>>>>>>> >> I don't mind how it would get changed, as long as, if it gets 
>>>>>>>> >> changed,
>>>>>>>> >> it gets more consistent between the different patches and between 
>>>>>>>> >> the
>>>>>>>> >> patches and the docs.
>>>>>>>> >>
>>>>>>>> >> Adam Wolf
>>>>>>>> >>
>>>>>>>> >> On Fri, Dec 29, 2017 at 2:37 PM, Wayne Stambaugh 
>>>>>>>> >> <[email protected] <mailto:[email protected]>> wrote:
>>>>>>>> >>> Any of our osx devs have an opinion on this?  It doesn't impact me 
>>>>>>>> >>> so I
>>>>>>>> >>> would rather the devs who have to use this make the call.
>>>>>>>> >>>
>>>>>>>> >>> On 12/29/2017 03:33 PM, Anton Shevchenko wrote:
>>>>>>>> >>>> Hi all,
>>>>>>>> >>>>
>>>>>>>> >>>> Looking through the code style guide (i'm new here) I didn't find 
>>>>>>>> >>>> a word about how a patch file should reference source code file. 
>>>>>>>> >>>> By patch file I mean *.patch file located in kicad/patches folder.
>>>>>>>> >>>>
>>>>>>>> >>>> Being on macOS I'm trying to apply all the patches required for 
>>>>>>>> >>>> building wxWidgets and have found that there are 2 different 
>>>>>>>> >>>> styles in use.
>>>>>>>> >>>> First style references source code files without prefix. To apply 
>>>>>>>> >>>> such a patch one has to run 'patch -p0'.
>>>>>>>> >>>> The other style uses a/ and b/ prefixes which is used with 'patch 
>>>>>>>> >>>> -p1' option.
>>>>>>>> >>>> In my opinion the last one is more common (and if you run 'git 
>>>>>>>> >>>> diff' you will see a/ and b/ prefixes).
>>>>>>>> >>>>
>>>>>>>> >>>> I would like to fix macOS patches stuff to be able to actually 
>>>>>>>> >>>> follow the guide 
>>>>>>>> >>>> (http://docs.kicad-pcb.org/doxygen/md_Documentation_development_compiling.html#build_osx
>>>>>>>> >>>>  
>>>>>>>> >>>> <http://docs.kicad-pcb.org/doxygen/md_Documentation_development_compiling.html#build_osx>)
>>>>>>>> >>>>  in order to build KiCad for macOS.
>>>>>>>> >>>>
>>>>>>>> >>>> Any comments?
>>>>>>>> >>>>
>>>>>>>> >>>
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