Whatever the masos devs decide, I will support the decision.  Once you
have all the necessary bits in place, please provide a patch to update
the macos section of the compiling.md.  Thank you for your efforts.

Cheers,

Wayne

On 12/30/2017 08:00 AM, Simon Wells wrote:
> is there not also issues with python scripting/swig?
> 
> Simon
> 
>> On 31/12/2017, at 1:59 AM, Bernhard Stegmaier <[email protected]> 
>> wrote:
>>
>> It won’t be that easy to switch to wx3.1:
>> * They added (previously non-existing) overlay code. It does basically work 
>> but is slow as hell - and quite different from the overlay patch we have. I 
>> didn’t have time yet to see whether it is more easy to fix or just replace 
>> by our patch (which is also in the bug tracker, don’t know why they didn’t 
>> take it as is).
>> * Currently all dialogs don’t close when you hit enter in a text box. I also 
>> didn’t have time to investigate… :(
>>
>> And still some other patches needed (e.g., Retina support).
>>
>>
>> Regards,
>> Bernhard
>>
>>> On 30. Dec 2017, at 13:04, Jeff Young <[email protected]> wrote:
>>>
>>> Some of them are already up-stream, but we would have to move to wxWidgets 
>>> 3.1 (when it comes out in a month or so) to get them.  The wxWidgets folks 
>>> won’t back-port header changes, for instance.
>>>
>>> I don’t know how many of the existing patches are in 3.0.3, but I don’t 
>>> think very many (IIRC only 1 or 2 of them failed when I tried to apply them 
>>> to 3.0.3).
>>>
>>> Cheers,
>>> Jeff.
>>>
>>>
>>>> On 30 Dec 2017, at 11:58, Carsten Schoenert <[email protected]> 
>>>> wrote:
>>>>
>>>> Hi,
>>>>
>>>> Am 30.12.2017 um 00:45 schrieb Nick Østergaard:
>>>>> We could have a fork of wx in the kicad org with a branch where we
>>>>> rebase the patches to. Then it is easy to fetch for others. The osx devs
>>>>> could maintain this. But having it in the kicad org gives more
>>>>> visibility and we don't need to habe them directly in the kicad source.
>>>>
>>>> in a longterm it's never a good idea to maintain such patches as this
>>>> always costs time and energy, has some someone tried to upstream these
>>>> patches? That what I normally would do.
>>>>
>>>> -- 
>>>> Regards
>>>> Carsten Schoenert
>>>>
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