Hi Andrew Seth already shared the build log.
tir. 31. jul. 2018 05.29 skrev Andrew Lutsenko <[email protected]>: > I just noticed that my patch was reverted with reference to a build > failure with gcc 4.9.2 > > Could you share the error messages too? > Also curios which platform uses such ancient compiler. I tried msys2, it > only has gcc back to 5.1 and even debian stable uses 6.3. > > I'm more than willing to put in the work to fix the issue but would like > some pointers on how to replicate it, unless it's something I can easily > figure out from error listing. > > Thanks, > Andrew > > On Mon, Jul 30, 2018 at 9:58 AM Andrew Lutsenko <[email protected]> > wrote: > >> Thank you Seth, >> >> Any chance this can be pushed to 5.0 branch too? >> >> > Keep in mind that the SWIG-based interface will (hopefully) be retired >> soon in favor of a fully-abstracted KiCad scripting language. >> >> Oh. When that happens there hopefully will be a transition period to give >> plugin writers a chance to migrate to this new language? >> When you say fully-abstracted Kicad language, that means it's own syntax >> and complete isolation from existing vast ecosystem of libraries that >> python has? >> Or is some interoperability planned? >> >> Regards, >> Andrew >> >> On Mon, Jul 30, 2018 at 8:53 AM Seth Hillbrand <[email protected]> >> wrote: >> >>> This compiles cleanly and does not appear to have negative side effects >>> so I pushed it. I made a small change to the boilerplate in math.i. >>> >>> Keep in mind that the SWIG-based interface will (hopefully) be retired >>> soon in favor of a fully-abstracted KiCad scripting language. But since >>> that goal is still in the future, this patch may be useful in the interim. >>> >>> Thank you for your contribution to KiCad. >>> -S >>> >>> Am Di., 24. Juli 2018 um 20:30 Uhr schrieb Andrew Lutsenko < >>> [email protected]>: >>> >>>> Hello, >>>> >>>> Can someone take a look at my patch please? >>>> It's my first so if I didn't submit it correctly please bear with me, I >>>> believe I did everything according to developers documentation. >>>> >>>> It would be great to see this in next release. Patch applies cleanly to >>>> both 5.0 branch and master. >>>> >>>> Regards, >>>> Andrew >>>> >>>> On Sun, Jul 22, 2018 at 6:05 PM Andrew Lutsenko <[email protected]> >>>> wrote: >>>> >>>>> I figured it out, please see attached patch for the fix. >>>>> >>>>> On Sun, Jul 22, 2018 at 3:46 AM Andrew Lutsenko <[email protected]> >>>>> wrote: >>>>> >>>>>> I tried adding this in kicad.i >>>>>> >>>>>> #include <geometry/shape_line_chain.h> >>>>>> %include <geometry/shape_line_chain.h> >>>>>> >>>>>> It compiles and SHAPE_LINE_CHAIN type shows up in pcbnew.py >>>>>> >>>>>> But I need VECTOR2I as well to get the actual coordinates. However >>>>>> adding math/vector2d.h header in a similar way leads to following >>>>>> linking >>>>>> error that I am not sure how to fix: >>>>>> >>>>>> D:/devtools/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/7.3.0/../../../../x86_64-w64-mingw32/bin/ld.exe: >>>>>> CMakeFiles/pcbnew_kiface.dir/objects.a(pcbnew_wrap.cxx.obj):pcbnew_wrap.cxx:(.rdata$.refptr._ZN7VECTOR2IiE10ECOORD_MINE[.refptr._ZN7VECTOR2IiE10ECOORD_MINE]+0x0): >>>>>> undefined reference to `VECTOR2<int>::ECOORD_MIN' >>>>>> D:/devtools/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/7.3.0/../../../../x86_64-w64-mingw32/bin/ld.exe: >>>>>> CMakeFiles/pcbnew_kiface.dir/objects.a(pcbnew_wrap.cxx.obj):pcbnew_wrap.cxx:(.rdata$.refptr._ZN7VECTOR2IiE10ECOORD_MAXE[.refptr._ZN7VECTOR2IiE10ECOORD_MAXE]+0x0): >>>>>> undefined reference to `VECTOR2<int>::ECOORD_MAX' >>>>>> >>>>>> Can someone who understands swig help me figure this out? >>>>>> >>>>>> On Sat, Jul 21, 2018 at 12:36 PM Andrew Lutsenko < >>>>>> [email protected]> wrote: >>>>>> >>>>>>> Hello Kicad team, >>>>>>> >>>>>>> I'm writing a pcbnew action plugin that needs to read footprint pad >>>>>>> coordinates and shape. >>>>>>> I had no trouble figuring out all shapes except for custom one. It is >>>>>>> represented by SHAPE_POLY_SET which has a corresponding python type >>>>>>> but to >>>>>>> get actual vertex coordinates you have to either call one of >>>>>>> Iterate() >>>>>>> variants or get polygon outlines with Outline(). They both return >>>>>>> objects >>>>>>> (ITERATOR and SHAPE_LINE_CHAIN) that are pointers and have no useful >>>>>>> attributes. As far as I understand they just don't have >>>>>>> corresponding swig >>>>>>> bindings so they are not exposed properly in python. >>>>>>> >>>>>>> Am I missing some obvious way to read custom pad polygon data in >>>>>>> python? >>>>>>> >>>>>>> If not, what would it take to add that? >>>>>>> >>>>>>> I don't understand much about how swig configuration works but >>>>>>> cursory >>>>>>> glance at Kicad source suggests that there needs to be an import for >>>>>>> shape_line_chain.h in common/swig/kicad.i, similar to shape_poly_set >>>>>>> import. >>>>>>> >>>>>>> If you are curious about what the plugin does, here are some of it's >>>>>>> results, generated from Kicad demos: >>>>>>> http://plugindemo.bitballoon.com/1/ >>>>>>> http://plugindemo.bitballoon.com/2/ >>>>>>> http://plugindemo.bitballoon.com/3/ >>>>>>> >>>>>>> #2 above has a solder bridge with custom shape pads that are not >>>>>>> rendered. >>>>>>> Links are short lived. >>>>>>> >>>>>>> Regards, >>>>>>> Andrew >>>>>>> >>>>>> _______________________________________________ >>>> Mailing list: https://launchpad.net/~kicad-developers >>>> Post to : [email protected] >>>> Unsubscribe : https://launchpad.net/~kicad-developers >>>> More help : https://help.launchpad.net/ListHelp >>>> >>> _______________________________________________ > Mailing list: https://launchpad.net/~kicad-developers > Post to : [email protected] > Unsubscribe : https://launchpad.net/~kicad-developers > More help : https://help.launchpad.net/ListHelp >
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