Some customers already have datasets on the order of a petabyte, or 250
bytes. Thus the 64-bit capacity limit of 264 bytes is only 14 doublings
away. Moore's Law for storage predicts that capacity will continue to
double every 9-12 months, which means we'll start to hit the 64-bit
limit in about a decade. Storage systems tend to live for several
decades, so it would be foolish to create a new one without anticipating
the needs that will surely arise within its projected lifetime.

If 64 bits isn't enough, the next logical step is 128 bits. That's
enough to survive Moore's Law until I'm dead, and after that, it's not
my problem. But it does raise the question: what are the theoretical
limits to storage capacity?

Although we'd all like Moore's Law to continue forever, quantum
mechanics imposes some fundamental limits on the computation rate and
information capacity of any physical device. In particular, it has been
shown that 1 kilogram of matter confined to 1 liter of space can perform
at most 1051 operations per second on at most 1031 bits of information
[see Seth Lloyd, "Ultimate physical limits to computation." Nature 406,
1047-1054 (2000)]. A fully-populated 128-bit storage pool would contain
2128 blocks = 2137 bytes = 2140 bits; therefore the minimum mass
required to hold the bits would be (2140 bits) / (1031 bits/kg) = 136
billion kg.

That's a lot of gear.

To operate at the 1031 bits/kg limit, however, the entire mass of the
computer must be in the form of pure energy. By E=mc2, the rest energy
of 136 billion kg is 1.2x1028 J. The mass of the oceans is about
1.4x1021 kg. It takes about 4,000 J to raise the temperature of 1 kg of
water by 1 degree Celcius, and thus about 400,000 J to heat 1 kg of
water from freezing to boiling. The latent heat of vaporization adds
another 2 million J/kg. Thus the energy required to boil the oceans is
about 2.4x106 J/kg * 1.4x1021 kg = 3.4x1027 J. Thus, fully populating a
128-bit storage pool would, literally, require more energy than boiling
the oceans.

-- 
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* John Oliver                             http://www.john-oliver.net/ *
*                                                                     *
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