On Mon, Jan 14, 2008 at 05:39:52PM -0800, Gus Wirth wrote:

They whine about floating point computations. Huh? That's for the hardware. If your hardware doesn't have a co-processor, then what are you doing trying to do floating point to begin with? If you really, truly need to do floating point in software, buy the damn library.

I don't think his point came across very well, but it is valid.
Understanding floating point is crucial to be able to successfully program
using them.  I had an entire course on numerical methods, a noticeable part
was understanding the nuances of what floating point means.  Not
understanding this can result in error propagation dominating a
computation.

How the floating point is implemented isn't really important, both a
hardware floating point processor and an emulation library are going to
give the same result (or at least should).

Dave

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