On Mon, Jan 14, 2008 at 05:39:52PM -0800, Gus Wirth wrote:
They whine about floating point computations. Huh? That's for the hardware. If your hardware doesn't have a co-processor, then what are you doing trying to do floating point to begin with? If you really, truly need to do floating point in software, buy the damn library.
I don't think his point came across very well, but it is valid. Understanding floating point is crucial to be able to successfully program using them. I had an entire course on numerical methods, a noticeable part was understanding the nuances of what floating point means. Not understanding this can result in error propagation dominating a computation. How the floating point is implemented isn't really important, both a hardware floating point processor and an emulation library are going to give the same result (or at least should). Dave -- [email protected] http://www.kernel-panic.org/cgi-bin/mailman/listinfo/kplug-lpsg
