Christopher Smith wrote:
Gabriel Sechan wrote:
----------------------------------------
Date: Fri, 28 Mar 2008 15:27:29 -0700
From: [EMAIL PROTECTED]
To: [email protected]
Subject: Re: myth of the amazingly productive coder

The problem is that if you use *any* system for measurement, humans will game it. It's the nature of the beast. The only way to prevent gaming the system is for there to be a human standing over it going "Stop it. You're gaming the system rather than playing the game."

Or for them to not know what the system is. Security through obscurity, but it works for a while.
The other way is to make the system measure exactly what you care about. The only real problem with "gaming" of systems is when what you are measuring is a proxy for what you actually want.

Only if you can know and measure *exactly* what you want. If it is even a *little* off, the system can be gamed.

And, you can never measure exactly what you want in a social system, because external factors are always going to introduce some uncertainty.

Humans are pattern matching machines, to *not* expect them to game the system is folly.

-a

--
[email protected]
http://www.kernel-panic.org/cgi-bin/mailman/listinfo/kplug-lpsg

Reply via email to