Christopher Smith wrote:
The article links to the actual standard, which includes this example of the syntax in the introduction:

Yeah, I saw that link after I posted the question. My bad.

They're basically proposing the same thing that C# does,

I haven't fully digested the standards document, but it appears to allow this method or the "hold on to a pointer to the frame" approach, at the runtime's discretion.

I'm having a hard time imagining how the "hold on to a pointer to the frame" approach will work in all cases if these are first-class values, and I have a hard time figuring out how ugly this will be given the lack of GC and the potential oddness of constructor/destructor semantics in C++. But I'm not interested enough in C++ to work through the proposal and figure it out. I'm just noticing that the baroqueness of C++ would seem to complicate every new feature in an NxM kind of way.

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  Darren New / San Diego, CA, USA (PST)
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