chuck testa? what, I am not follwing you, nailer On Thu, Oct 6, 2011 at 7:02 PM, <[email protected]> wrote:
> no > > ----- Original Message ----- > From: "ics" <[email protected]> > To: "Left 4 Dead Modder List" <[email protected]> > Sent: Tuesday, October 4, 2011 2:08:36 PM > Subject: Re: [L4Dmapper] Weapons not showing in safehouse > > Nav is not properly created, it might cause that. Another thing is > basically some sort of error, which you didn't just see at first sight. > Usually copypaste isn't the greatest idea as you might miss something > instead of adding the settings/whatever yourself again. > > -ics > > 4.10.2011 20:50, Eugenio Roman kirjoitti: > > So, on my campaign I have finished making the alphas of all 4 safehouses, > > and they are all great, exept for the fact that safehouse 3 (From map 3 > to > > map 4) is not displaing any of the weapons. The flags are all set to > *must > > exist* and *enable physics*. > > I literally copied the weapons from safehouse 3 to safehouse 4, just to > > quick up the processand the weapons do show up on safehouse 4. > > > > I have no idea about what to try to fix this issue! Do you have any > ideas? > > > > > _______________________________________________ > L4Dmapper mailing list > [email protected] > http://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper > _______________________________________________ > L4Dmapper mailing list > [email protected] > http://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper > -- Eugenio "Motanum" Roman [email protected] http://twitter.com/#!/MotanumR http://steamcommunity.com/id/Motanum http://www.youtube.com/user/motanium _______________________________________________ L4Dmapper mailing list [email protected] http://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper
