Isn't 10 player vs a hack in itself? I would not expect any meaningful updates as the game has been abandoned. On Nov 6, 2011 7:58 AM, "Fausto Paiva" <[email protected]> wrote:
> Hi guys, > > Would I like to know when Valve will fix sv_pure variable for L4D2? Today > is really impossible to play any serious L4D2 versus game because anyone > can load hacks using custom addons. Search for "mathacks" in Google, you > will find a public forum where you can download freely wallhacks and others > stuff. I play in one great L4D2 10x10 versus brazilian server and it is too > easy to find some "guy" using this kind of cheat. What is the difficulty to > implement it in L4D2? Why is it not working? > > I'm almost giving up to play versus mode in this game because the clear > Valve negligence on it. I think funny Valve make a "confogl" mutation but > still keeps this big hole where cheaters are abusing of it. TF2 is a FREE > game and have sv_pure working and frequent updates, I can't understand this > logic. They are working in delivery the worst official campaign ever > launched to this game called Crash Course but they don't fix this important > problem. > > Sorry about crude words but it is like I feel now. > > > Greetings. > > > Gemini Saga aka fmpfmp > Ported to L4D2 Heaven Can Wait 2, 7 Hours Later 2, Surrounded by the Dead > 2, Dead Flag Blues 2 and Die Screaming 2 campaigns > _______________________________________________ > L4Dmapper mailing list > [email protected] > http://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper > _______________________________________________ L4Dmapper mailing list [email protected] http://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper
