Interesting.  This definitely gives me a starting point.  I will try this
when I get off work tonight and probably be back with more questions.

Thanks for everyone's help.

On Tue, Apr 3, 2012 at 2:07 PM, Draco18s <draco...@gmail.com> wrote:

> Env_physexplosion<
> https://developer.valvesoftware.com/wiki/Env_physexplosion>
>
>
> On Tue, Apr 3, 2012 at 3:05 PM, Glen Huey <gth...@gmail.com> wrote:
>
> > Ok, so typical glass.  But is there a function for actually "throwing" an
> > object or do I need to tweak some func_train or env_physexplosion?
> >
> > Thanks for everyone's input.
> >
> > On Tue, Apr 3, 2012 at 2:02 PM, Tim Douglas <tim2...@gmail.com> wrote:
> >
> > > These came to mind:
> > > https://developer.valvesoftware.com/wiki/Glass_that_starts_out_broken
> > > https://developer.valvesoftware.com/wiki/Env_physexplosion
> > >
> > > Any help?
> > >
> > > Tim
> > >
> > > On Tue, Apr 3, 2012 at 2:58 PM, Glen Huey <gth...@gmail.com> wrote:
> > >
> > > > So I think I have "re-tooled" my wench pulling tree setup and believe
> > it
> > > is
> > > > going to work much better.  So on to my next issue.
> > > >
> > > > I need to script an object(dynamic model?) being blown through either
> > one
> > > > large pane of glass or multiple panes of glass.  I believe I may be
> > over
> > > > thinking this one, but I recall the guys that created the original
> mall
> > > > campaign did something similar.  Need to make sure that the object,
> > once
> > > > sent through the glass falls correctly to the ground below.
> > > >
> > > > Would appreciate anyone pointing me in the right direction.
> > > > _______________________________________________
> > > > L4Dmapper mailing list
> > > > L4Dmapper@list.valvesoftware.com
> > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper
> > > >
> > >
> > >
> > >
> > > --
> > > Timothy David Douglas, M.Arch.
> > > http://linkedin.com/in/tdd4000
> > > _______________________________________________
> > > L4Dmapper mailing list
> > > L4Dmapper@list.valvesoftware.com
> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper
> > >
> > _______________________________________________
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> >
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