I have to thank some able-bodied testers for all the feedback and data. The
comments and complaints were extremely valuable. Not only were there a
significant number of bugs that only showed up in co-op, there were also
issues with directing the player to what was necessary to complete the
finale. Tunnel vision is a terrible effect and you guys helped pull me out
of it... I think. Again, thank you.


On Wed, Feb 20, 2013 at 3:50 PM, Arthur Lin <thaigro...@gmail.com> wrote:

> You can feel free to do whatever you want with the vpk now, but I don't
> think it's in a state where it will generate a lot of gameplay feedback.
> I've reduced my list of things to do down to a single white board! Hooray.
>
>
> On Wed, Feb 20, 2013 at 3:41 PM, Arthur Lin <thaigro...@gmail.com> wrote:
>
>> Steam community is down atm, but I'll add and link as soon as they smooth
>> out their kinks.
>>
>>
>> On Wed, Feb 20, 2013 at 3:36 PM, Eugenio Roman <
>> eugenio.motanu...@gmail.com> wrote:
>>
>>> Hit me up on steam, and I might get a chance if the internet behaves
>>> well. http://steamcommunity.com/id/Motanum
>>>
>>> On Wed, Feb 20, 2013 at 2:04 AM, Arthur Lin <thaigro...@gmail.com>wrote:
>>>
>>>> Thanks for the responses guys! Whoever has e-mailed me so far has been
>>>> added. The map is heavy in vscripts, so let me know if there's a bog
>>>> down
>>>> in performance, especially when you hit all the slot machines or build a
>>>> lot of shack walls around the perimeter. If you're in developer mode,
>>>> see
>>>> if there are any script errors.
>>>>
>>>> I guess the "first day" of testing will be actual coop. It's been great
>>>> via
>>>> LAN so far, but I'm not sure how it'll do over a higher ping. As always,
>>>> thanks.
>>>>
>>>>
>>>> On Wed, Feb 13, 2013 at 11:02 PM, Arthur Lin <thaigro...@gmail.com>
>>>> wrote:
>>>>
>>>> > Starting the 21st until 28th of this month, to be exact. The finale
>>>> map is
>>>> > called "Let's Play Money-Survival Building Game." The premise is that
>>>> you
>>>> > have to buy car parts with money earned by killing infected, obtaining
>>>> > weapons and health by playing slot machines.
>>>> >
>>>> > You can actually try it right now. Although it would be more of a
>>>> demo at
>>>> > the moment, I wouldn't mind seeing if the finale is intuitive or not.
>>>> Any
>>>> > comments or complaints, no matter how obvious they are to you, are
>>>> always
>>>> > appreciated.
>>>> >
>>>> > I tested an upload to workshop friends-only and I haven't encountered
>>>> any
>>>> > problems. Would that be the best way? If anyone is interested, please
>>>> > e-mail me or reply and I'll add as a friend.
>>>> >
>>>> _______________________________________________
>>>> L4Dmapper mailing list
>>>> L4Dmapper@list.valvesoftware.com
>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper
>>>>
>>>
>>>
>>>
>>> --
>>> Eugenio "Motanum" Roman
>>>
>>> https://sites.google.com/site/motanumproyect/
>>> eugenio.motanu...@gmail.com
>>> http://twitter.com/#!/MotanumR
>>> http://steamcommunity.com/id/Motanum
>>> http://www.youtube.com/user/motanium
>>>
>>>
>>
>
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