Try to make the default procedure (if you haven't) to check local files and
all that stuff steampipe has to offer.

Gabriel


On 9 May 2013 09:42, ics <[email protected]> wrote:

> No, L4D2 only uses VPK. That's the replacement filesystem for GCF's which
> valve developed at the same time as they did L4D1 with TurtleRock Studios.
> Steampipe is a content delivery method that they developed later on.
>
> But good to know that the issue is on my end, if you manage to start
> hammer? I only can start authoring tools and from there, model viewer but
> not hammer. I'll see what i can do to fix it.
>
> -ics
>
> Rectus kirjoitti:
>
>  To my understanding L4D2 has always been using Steampipe; they haven't
>> changed the distribution method since realease. And the tools have
>> continuously worked perfectly fine for me, so it might be something that is
>> broken on your end.
>>
>> ics skrev 2013-05-09 14:30:
>>
>>> Hey
>>>
>>> I finally found some time to fix things i have been planning for ages
>>> and now when i try to start hammer, it just won't open at all. I did all
>>> the things i could to get it open but no luck. Did Valve broke the tools
>>> lately or is this due to Steampipe, which L4D2 isn't on yet?
>>>
>>> -ics
>>>
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>>
>>
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>
>
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