Hi there, currently I'm working on my old L4D2 Survival / Scavenge Map. I want to update it and then bring it to the workshop. But it still has some gameplay flaws, in survival mode it's too easy if you got a good spot. I must admit this is partly because of the map layout, but I can't change that anymore or I would have to rework big parts of the map which is not worth the time.
I tried to compensate the layout flaws by creating some extra rooms especially for zombie spawns. The problem is: It seems like the AI director doesn't use these spawn areas very much. I already marked the nav areas as "obscured" but maybe this isn't useful in survival mode. So is there anything else I can do to tell the director where he should spawn zombies? _______________________________________________ L4Dmapper mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper
