So one wonders if this code has any relevance, since it has obviously
been broken for quite some time.
Does anyone understand what it is really trying to do? (Gee, I hope
_I_ didn't write it!)
On 2006-05-18, at 23:05 EDT, Sarah Allen wrote:
>
> That was certainly true in Flash 5, it was fixed in 6 or 7
>
> In the Flash Player 8, typing in the debugger confirms this:
> lzx> LzURL
> «Function#3| LzURL»
> lzx> !LzURL
> false
> lzx> LzURL == null
> false
>
> You should test in 7 (file format and player) to be sure.
>
> Sarah
>
> On Thu, May 18, 2006 at 3:21 PM, P T Withington wrote:
>
>> [From LzNode]
>>
>> LzNode.prototype.__LZstoreRefs = function ( val , prop ){
>> //Debug.write('__LZstoreRefs', this, prop, val);
>> for ( var i in val){
>> var ref = this[i];
>> // if ref is a function, ref == null will be true
>> // but !ref will be false
>> if (ref == null && !ref) this[i] = null;
>> }
>>
>> this.__LZstoreAttr( val , prop );
>> }
>>
>> _______________________________________________
>> Laszlo-dev mailing list
>> [email protected]
>> http://www.openlaszlo.org/mailman/listinfo/laszlo-dev
>
_______________________________________________
Laszlo-dev mailing list
[email protected]
http://www.openlaszlo.org/mailman/listinfo/laszlo-dev