without thinking about it too hard, it looks like its purpose might be to 
initalize constraint values to null to prevent undefined warnings from the 
debugger. I wonder if that's happening somewhere else now.

A

On May 19, P T Withington wrote:

> So one wonders if this code has any relevance, since it has obviously been
> broken for quite some time.
> 
> Does anyone understand what it is really trying to do?  (Gee, I hope _I_
> didn't write it!)
> 
> On 2006-05-18, at 23:05 EDT, Sarah Allen wrote:
> 
> > 
> > That was certainly true in Flash 5, it was fixed in 6 or 7
> > 
> > In the Flash Player 8, typing in the debugger confirms this:
> > lzx> LzURL
> > «Function#3| LzURL»
> > lzx> !LzURL
> > false
> > lzx> LzURL == null
> > false
> > 
> > You should test in 7 (file format and player) to be sure.
> > 
> > Sarah
> > 
> > On Thu, May 18, 2006 at  3:21 PM, P T Withington wrote:
> > 
> > > [From LzNode]
> > > 
> > > LzNode.prototype.__LZstoreRefs = function ( val , prop ){
> > >     //Debug.write('__LZstoreRefs', this, prop, val);
> > >     for ( var i in val){
> > >         var ref = this[i];
> > >         // if ref is a function, ref == null will be true
> > >         // but !ref will be false
> > >         if (ref == null && !ref) this[i] = null;
> > >     }
> > > 
> > >     this.__LZstoreAttr( val , prop );
> > > }
> > > 
> > > _______________________________________________
> > > Laszlo-dev mailing list
> > > [email protected]
> > > http://www.openlaszlo.org/mailman/listinfo/laszlo-dev
> > 
> 
_______________________________________________
Laszlo-dev mailing list
[email protected]
http://www.openlaszlo.org/mailman/listinfo/laszlo-dev

Reply via email to