You mean having a separate sprite-like runtime-specific class or object that LzModeManager would refer to?
On Sun, Mar 23, 2008 at 5:35 PM, Max Carlson <[EMAIL PROTECTED]> wrote: > I'd recommend making the platform-specific bits part of the kernel APIs, > using the pattern we have now for views. It would be good to merge > the existing platform/runtime/... bits into the kernel also... > > Henry Minsky wrote: > > > > > > > > I guess in order to make platform-specific extensions in separate > > files, I ought to make a base abstract subclass, and then > > have each runtime declare the actual LzModeManager class in its > > platform/runtime/... directory ? > > > > > > I mean make an abstract base class, like LzModeManagerBase, and then > > have the platform-specific subclasses actually > > define lzModeManager in the various platform/runtime/... directories.. . > > > > > > > > -- > > Henry Minsky > > Software Architect > > [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]> > > > > > > > > > > -- > > Henry Minsky > > Software Architect > > [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]> > > > > -- > Regards, > Max Carlson > OpenLaszlo.org > -- Henry Minsky Software Architect [EMAIL PROTECTED]
