You mean having a separate sprite-like runtime-specific class or object
that LzModeManager would refer to?




On Sun, Mar 23, 2008 at 5:35 PM, Max Carlson <[EMAIL PROTECTED]> wrote:

> I'd recommend making the platform-specific bits part of the kernel APIs,
>  using the pattern we have now for views.  It would be good to merge
> the existing platform/runtime/... bits into the kernel also...
>
> Henry Minsky wrote:
> >
> >
> >
> >     I guess in order to make platform-specific extensions in separate
> >     files, I ought to make a base abstract subclass, and then
> >     have each runtime declare the actual LzModeManager class  in its
> >     platform/runtime/... directory ?
> >
> >
> > I mean make an abstract base class, like LzModeManagerBase, and then
> > have the platform-specific subclasses actually
> > define lzModeManager in the various platform/runtime/... directories.. .
> >
> >
> >
> >     --
> >     Henry Minsky
> >     Software Architect
> >     [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>
> >
> >
> >
> >
> > --
> > Henry Minsky
> > Software Architect
> > [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>
> >
>
> --
> Regards,
> Max Carlson
> OpenLaszlo.org
>



-- 
Henry Minsky
Software Architect
[EMAIL PROTECTED]

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