Shouldn't the swf10 compiler be using the .png resources automatically?
On 1/25/10 7:30 AM, Henry Minsky wrote:
I just noticed that when you mouse over or click on the debugger's buttons in swf9/10, they don't change their resources. This is because the button resource is a regular old swf8 file, and the different frames don't get parsed out automagically by the compiler for flash 10. We already have .png files built in the autoPng directory for each frame of each button. Should I change the resource declarations to refer to these? I.e., Change the declaration of buttons in the debugger.lzx from <resource src="images/buttons/prefsbtn.swf" name="prefsBtn_rsc" /> to <resource name="prefsBtn_rsc"> <frame src="images/buttons/autoPng/prefsbtn0001.png" /> <frame src="images/buttons/autoPng/prefsbtn0002.png" /> <frame src="images/buttons/autoPng/prefsbtn0003.png" /> </resource> Or maybe we should just hoist those autoPng files up to the images/buttons directory, and get rid of the monolithic swf8 .swf multiframe resource files altogether? -- Henry Minsky Software Architect [email protected] <mailto:[email protected]>
-- Regards, Max Carlson OpenLaszlo.org
