Here is the link: http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/ui/package-detail.html
I believe that you should plan to have 10.1 as an additional runtime for OL. If you start optimizing the LFC for the mobile versions of the Flash player, there will be enough changes to the LFC to make 10.1 a new runtime. Many of those optimizations have to do with power consumption, behavior of Flash apps when the browser is running but not in the foreground, etc. But touch behavior will mean major changes to the sprite API, and that would have to be coordinated with the DHTML runtime as well. Note that touch isn't limited to mobile devices only, there's a growing number of desktop computers with touch screens. Check this document for the details on optimizing AS3 apps for the Flash 10.1 http://help.adobe.com/en_US/as3/mobile/flashplatform_optimizing_content.pdf Thinks like Freezing and unfreezing objects, onactivate and ondeactivate (player focus), usage of timer or onframe, text rendering, etc. That's a lot of stuff which you'd have to build into OL to have an efficient Flash mobile runtime. On Mon, Jul 26, 2010 at 3:56 PM, Henry Minsky <[email protected]> wrote: > Raju, can you send me a link to the mutitouch API documentation for the Flex > SDK? > I'll take a look at it. The current version of the Flex SDK that we've got > installed in trunk > is based on the "flex_sdk_4.0.0.14159 Mar 2010 milestone build". > > It looks like Adobe has put up a 4.1 milestone build: 4.1.0.16076 Thu June > 30, 2010 > > I think we could update to that 4.1 SDK, I guess the only downside is > that developers could compile code that depends on these new library > features, but it would not run on players that were not the latest 10.1. But > if the developers are aware of which are the new APIs, and only use them > when they know the users will be running > the latest players, then it should work fine. As long as we don't make > anything in the > swf10 kernel depend on these new 4.1 API's, it should be ok. > > > > > > On Mon, Jul 26, 2010 at 8:53 AM, Raju Bitter > <[email protected]> wrote: >> >> How do you currently plan to support the Flash 10.1 multitouch/gesture >> features? Will there be support for touch and gestures in OpenLaszlo >> 5.0? >> >> @Henry: The Flash Player 10.1 has a custom playerglobal.swc, that >> contains the classes/APIs for gesture support. The Flex 4.1 SDK >> contains the updated playerglobal.swc, do you plan to include that in >> the 5.0 release? Or will the 5.0 release SWF10 runtime be based on the >> 4.0 SDK? > > > > -- > Henry Minsky > Software Architect > [email protected] > > >
