That would be OK for prototyping.
The most efficient would be to use the lzx compiler Java API.
Then, I guess you can do everything with stream (with or without disk IO).

Let us know, it's interesting !

Henry Minsky wrote:
The time spent by the compiler compiling an app will dwarf any I/O overhead
I think, even disk I/O.  I would do some measurements before making any
assumptions...





On 11/2/07, Volkan YAZICI <[EMAIL PROTECTED]> wrote:
Jean-Baptiste BRIAUD <[EMAIL PROTECTED]> writes:
In fact, the OL servlet accept on the file system any lzx file.
Then, via HTTP, on the first acces it become compiled and the HTTP
deliver the swf content.  So, there is nothing to do.  You "just"
write your lzx file under the web root folder (in that great LISP
language for eg), then, you compute the URL corresponding to this
file and from HTTP client you get the SWF result (or DHTML).
I don't think that would be a plausible solution when you consider the
redundant I/O overhead and ugly design. But thanks for your opinions.

I'd probably try implementing a standalone Java server listening
incoming TCP connections and communicating via some basic binary
protocol (msg length, msg, output format, etc.), or switch using SWIG.

I also need to find out whether org.openlaszlo.compiler.Main handles
caching for me or I'll need to create an extra memcache layer between
server and clients.


Regards.




Reply via email to