Hello shishir,

the "clear"-method resets only the viewing area, to begin a new path, you need to invoke "drawview#beginPath()".

- André

Hi,
I am trying to use the drawview and incorporate a user edit.
The way I'd like to do it clear the previous elements and then redraw.

However as this simple script illustrates, a clear and redraw lands up
redrawing the old and new.
Would appreciate any pointers to what I am missing here.

I'm using the 4.0.7 SDK + Vista + swf7 + Firefox.

Any help is appreciated.
-shishir

<canvas>
  <drawview width="400" height="400">
    <handler name="oncontext">
      this.strokeStyle = 0x000000;
      this.rect(10,10,30,30);
      this.stroke();
      this.clear();
      this.rect(30,30,60,60);
      this.stroke();
    </handler>
  </drawview>
</canvas>

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