The lps/components/extensions/av/mediastream.lzx component should handle a lot of this for you. Is there a reason you're not using that instead?

cem sonmez wrote:
@Henry Minsky
You said that you compile the code without errors. But i have
downloaded the latest nightly build of openlaszlo from
http://download.openlaszlo.org/nightly/trunk/. And compiled it on
swf10. I m using the flash debug player and the error message that i m
getting is :

ArgumentError: Error #2126 : NetConnection object must be connected.
       at flash.net::NetStream()
       at $lzc$class_$2Fcanvas/$m2()
       at Function/http://adobe.com/AS3/2006/builtin::call()
       at LzEvent/sendEvent()
       at LzCanvas/__LZcallInit()
       at LzCanvas/__LZinstantiationDone()
       at LzInstantiatorService/makeSomeViews()
       at LzInstantiatorService/checkQ()
       at Function/http://adobe.com/AS3/2006/builtin::call()

Do you suggest any solution to work out this error. Except you, if
anyone who has faced this like error before, please help me about this
issue. I m doing my job on openlaszlo platform and i have to solve
this in a short time. And specially i want to work on swf9-swf10. Bec.
of this i look like a bit hasty. Sorry for keeping the list busy.

Looking for your replies.
Best Regards.



2009/11/24 cem sonmez <[email protected]>:
I had seen on that adding the following line will fix the problem :
- NetConnection.defaultObjectEncoding = ObjectEncoding.AMF0; But also
it doesnT answer the purpose.
- I have downloaded the latest nightly build of openlaszlo
- I have added the flash.net.NetConnection, flash.net.NetStream.. explicitly
- I am using the flash debug player and the full message that i m
getting at runtime is at my previous post

Is there any advice to do this work on swf10?

Regards

2009/11/23 cem sonmez <[email protected]>:
I am using flash 10 debug player plugin. The message that i m getting is :

ActionScript hatası oluştu:
ArgumentError: Error #2126: NetConnection nesnesi bağlanmalıdır.
       at flash.net::NetStream/construct()
       at flash.net::NetStream()
       at $lzc$class_$2Fcanvas/$m2()
       at Function/http://adobe.com/AS3/2006/builtin::call()
       at LzEvent/sendEvent()
       at LzCanvas/__LZcallInit()
       at LzCanvas/__LZinstantiationDone()
       at LzInstantiatorService/makeSomeViews()
       at LzInstantiatorService/checkQ()
       at Function/http://adobe.com/AS3/2006/builtin::call()
       at LzEvent/sendEvent()
       at LzIdleKernel$/__update()

2009/11/23 Max Carlson <[email protected]>:
One thing you might want to try is installing the Flash 10 debug player:
http://www.adobe.com/support/flashplayer/downloads.html

The debug player makes it much easier to pinpoint these kinds of issues.
 Let me know if that helps!

cem sonmez wrote:
Hi
Especially i m compiling my code on swf10 but especially at the
netconnection operations (sharedobject, netconnection, netstream..) i m
getting many errors.
For example at this code for swf8 everything goes fine
<canvas debug="true" height="500" width="100%">
   <attribute name="_conn"/>
   <attribute name="s1"/>
   <attribute name="s2"/>

   <handler name="oninit">
       // These lines begin broadcasting.
       this._conn = new NetConnection(); // Create connection object.
       this._conn.connect("rtmp://192.168.1.94/Red5SharedObject/
<http://192.168.1.94/Red5SharedObject/>"); // Connect to server.
       s1 = new NetStream(this._conn);   // Open stream within connection.
       //s1.attachAudio(Microphone.get());   // Capture audio.
       s1.attachVideo(Camera.get());       // Capture video.
       s1.publish("todays_news");          // Begin broadcasting.

       s2 = new NetStream(this._conn);
       live._attachStream(s2); // Specify where to display video.
       s2.play("todays_news"); // play() uses the same name as publish()
above.
                 this.s1.onStatus = function(info) {
               Debug.write("simpleNetStream onStatus",info);
           };
           this.s1.onCuePoint = function(info) {
               Debug.write("simpleNetStream onCuePoint",info);
           };
           this.s1.onPlayStatus = function(info) {
               Debug.write("simpleNetStream onPlayStatus",info);
           };
           this.s1.onMetaData = function(info) {
               Debug.write("simpleNetStream onMetaData",info);
           };          </handler>
         <simplelayout/>
     <videoview id="live" width="150" height="150" type="rtmp" />
      </canvas>

But when i try the same operations with as3 way on swf10. Althought i have
added lines below in order to add the flash classes to the application for
as3, e.g last problem about this issue is an error, like : |Error: Call to a
possibly undefined method NetStream...|

<switch>
           <when property="$as3">
               <passthrough>
                   import flash.net.*;
                   import flash.events.*;
               </passthrough>
           </when>
</switch>


I am planning to try my applications just on swf10 env. But most of the
time, it is a bit harder than swf8 to work without problem. Do you suggest
swf10 development on openlaszlo platform for now.

Best regards.
--
Cem SONMEZ
--
Regards,
Max Carlson
OpenLaszlo.org



--
Cem SONMEZ



--
Cem SONMEZ





--
Regards,
Max Carlson
OpenLaszlo.org

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