when using proxied=false, there is a compication warning :
*The tag 'connection' will not work as expected when used in a serverless
application.*
connection is the class that connection is being initialized in.

Anyway, I deployed solo and after that html wrapper doesnT work. But
existing problem is still goes on swf10 object.
So same behaviour when using proxied="false".

when i try the swf object with debug flash debug player, a popup message

Error: Error #2029: This URLStream object does not have a stream opened.
at flash.net::URLStream/close()
at flash.net::URLLoader/close()
at LzHTTPLoader/abort()
at LzHTTPLoader/open()
at LzHTTPDataProvider/doRequest()
at LzDataset/doRequest()
at $lzc$class_languageSelector/$
>
> m576()
> at 
> Function/http://adobe.com/AS3/2006/builtin::call()<http://adobe.com/AS3/2006/builtin::call%28%29>
> at LzEvent/sendEvent()
> at $lzc$class_basecombobox/$m295()
> at 
> Function/http://adobe.com/AS3/2006/builtin::call()<http://adobe.com/AS3/2006/builtin::call%28%29>
> at LzEvent/sendEvent()
> at $lzc$class_baselist/select()
> at $lzc$class_list/select()
> at $lzc$class_baselist/selectItemAt()
> at $lzc$class_baselist/init()
> at $lzc$class_list/init()
> at $lzc$class_basefloatinglist/init()
> at $lzc$class_floatinglist/init()
> at LzNode/__LZcallInit()
> at LzCanvas/__LZcallInit()
> at LzCanvas/__LZinstantiationDone()
> at LzInstantiatorService/makeSomeViews()
> at LzInstantiatorService/checkQ()
> at 
> Function/http://adobe.com/AS3/2006/builtin::call()<http://adobe.com/AS3/2006/builtin::call%28%29>
> at LzEvent/sendEvent()
> at LzIdleKernel$/__update()
>
> to work out this security problem i made something on canvas (oninit
> handler). Here it is:
>
> <!--main application-->
> <canvas width="100%" height="100%" title="Videoconference Application"
> oninit="conn.connect('rtmp://localhost:1935/fi6en')"
>         proxied="false">
>     <!-- 
> oninit="conn.connect('rtmp://127.0.0.1/fi6en'<http://127.0.0.1/fi6en%27>
> )"-->
>     <switch>
>         <when property="$as3">
>             <passthrough>
>             import flash.system.Security
>             </passthrough>
>         </when>
>     </switch>
>     <handler name="oninit">
>         Security.allowDomain('*');
>         //Security.LOCAL_TRUSTED;
>         switch (Security.sandboxType) {
>             case Security.LOCAL_TRUSTED :
>                 Debug.info('Sandbox type : Local Trusted');
>                 break;
>             case Security.LOCAL_WITH_FILE :
>                 Debug.info('Sandbox type : Local with file');
>                 break;
>             case Security.LOCAL_WITH_NETWORK :
>                 Debug.info('Sandbox type : Local with network');
>                 break;
>             case Security.REMOTE :
>                 Debug.info('Sandbox type : Remote');
>                 break;
>         }
>     </handler>
>     <dataset name="dsetLang" id="dsetLang"  src="lang/turkish.xml"/>
>     <languageSelector id="langSelector" align="right" valign="top"
> width="130" yoffset="-10" xoffset="10"/>
>     <include href="library.lzx"/>
>     <debug x="50" width="400"/>
>     <connection id="conn" />
>     <loginWindow name="loginScreen" align="center" valign="middle" />
>     <chatView id="chatScreen" y="50" align="center" opacity="0"/>
> </canvas>
>
> but i am getting the popup message and dont know how the solution is.





> 2010/3/3 Henry Minsky <[email protected]>
> >
> > So does that mean that running with proxied=false causes the problem ,
> but running in
> > default mode (proxied=true) works? The issue could be some sort of
> security permissio
>
>
> ns thing, if Flash client is trying to make a data connection to a host
> which is
> > not the same domain as the app was loaded from?
> >
> > On Wed, Mar 3, 2010 at 9:59 AM, cem sonmez <[email protected]> wrote:
> >>
> >> used proxied="false" on canvas tag. Still the same problem. In this
> case(using proxied="false"). html wrapper that is generated in solo deploy
> of developer console does not work at all. Tested by running the swf10
> object.
> >>
> >> 2010/3/3 Henry Minsky <[email protected]>
> >>>
> >>> As an experiment, can you make the app work in non-proxied mode, set
> lzproxied=false explicitly in the query args, or on the canvas
> >>> <canvas proxied="false">
> >>> Just to make sure that is not the issue.
> >>>
> >>> On Wed, Mar 3, 2010 at 9:27 AM, cem sonmez <[email protected]>
> wrote:
> >>>>
> >>>> Yes on the developer console everthing works fine.
> >>>> URL looks like this : ..application.lzx?debug=true&lzr=swf10. (I am
> not setting lzproxied, whatever default value is being used)
> >>>> But when I use the generated swf10 object, problem occurs. And donT
> know why this happens :(
> >>>>
> >>>> Think about this scenario:  two applications are running, one of  them
> is on the developer console, and the another one is the swf object that is
> embedded to the html. Both of them is connecting the same red5 app. with the
> 'rtmp://localhost:1935/fi6en'. I can see on the red5 application log, that
> both of them is connecting to the application properly. And when the
> application embedded into html, sends something to the shared object that
> has been created on the red5 side, app. on the dev. console sees everthing
> with no problem, but html embedded application doesnT see anything. And when
> app. on the dev. console sends someting to the shared object, everyhing is
> being shown on itself, but not on the app. embedded into html.
> >>>>
> >>>> I may explained a bit complicated, sorry for that. This is the problem
> that I am having for a few days.
> >>>> Thanks.
> >>>>
> >>>> 2010/3/3 Henry Minsky <[email protected]>:
> >>>> > So the app is working properly when you run it with the dev console
> and with
> >>>> > lzproxied=false?
> >>>> >
> >>>> >
> >>>> > On Wed, Mar 3, 2010 at 8:38 AM, cem sonmez <[email protected]>
> wrote:
> >>>> >>
> >>>> >> So, in this case lzproxied=false option is the way that I need. App
> >>>> >> may do nothing strange right ?
> >>>> >> I am really stucked here, and couldn't find the solution for 3
> days. I
> >>>> >> just want to deploy my app. that is working well on the developer
> >>>> >> console. I really appreciate if you show me something way to get me
> >>>> >> closer to the solution.
> >>>> >> Thanks in advance.
> >>>> >>
> >>>> >> Cem
> >>>> >>
> >>>> >> 2010/3/3 Henry Minsky <[email protected]>
> >>>> >> >
> >>>> >> > There are two main differences between the  app in  the developer
> >>>> >> > console , and running as a SOLO app.
> >>>> >> > First, the SOLO app is generally run with the lzproxied flag =
> false. So
> >>>> >> > data requests and media requests will be fetched directly rather
> than
> >>>> >> > proxied via the server.
> >>>> >> > Second, the wrapper HTML page is different, so that might be an
> issue of
> >>>> >> > how the swf app is being embedded using an <object> tag.
> >>>> >> >
> >>>> >> >
> >>>> >> > On Wed, Mar 3, 2010 at 8:08 AM, cem sonmez <[email protected]>
> wrote:
> >>>> >> >>
> >>>> >> >> Hi
> >>>> >> >> My laszlo application works with a red5 server application on
> >>>> >> >> localhost.
> >>>> >> >> Everything works as expected, when I run the application on the
> >>>> >> >> developer console compile option.
> >>>> >> >> Then generating the solo deploy directory.
> >>>> >> >> I donT know why application that is working well during the
> developer
> >>>> >> >> console compilation, causing problem while running the swf10
> object (e.g.
> >>>> >> >> about shared objects ).
> >>>> >> >>
> >>>> >> >> --
> >>>> >> >> Cem SONMEZ
> >>>> >> >
> >>>> >> >
> >>>> >> >
> >>>> >> > --
> >>>> >> > Henry Minsky
> >>>> >> > Software Architect
> >>>> >> > [email protected]
> >>>> >> >
> >>>> >> >
> >>>> >>
> >>>> >>
> >>>> >>
> >>>> >> --
> >>>> >> Cem SONMEZ
> >>>> >
> >>>> >
> >>>> >
> >>>> > --
> >>>> > Henry Minsky
> >>>> > Software Architect
> >>>> > [email protected]
> >>>> >
> >>>> >
> >>>> >
> >>>>
> >>>>
> >>>>
> >>>> --
> >>>> Cem SONMEZ
> >>>>
> >>>
> >>>
> >>>
> >>> --
> >>> Henry Minsky
> >>> Software Architect
> >>> [email protected]
> >>>
> >>>
> >>
> >>
> >>
> >> --
> >> Cem SONMEZ
> >
> >
> >
> > --
> > Henry Minsky
> > Software Architect
> > [email protected]
> >
> >
>
>
>
> --
> Cem SONMEZ
>



-- 
Cem SONMEZ

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