and this settings is about the flash player, right. I will serve this flash
application on the web, so in this case every user needs to set these
settings to use this ap. properly. I think there is something to do for the
flash application.
Please let me know, If there is something wrong that I said.
Thanks

2010/3/3 P T Withington <[email protected]>

>
> http://www.macromedia.com/support/documentation/en/flashplayer/help/settings_manager.html
>
> Links on this page take you to a Flash app (written by Adobe) that will let
> you modify your settings.
>
> On 2010-03-03, at 16:46, cem sonmez wrote:
>
> > I have been looking at the flash player9 security whitepaper as well, and
> I
> > think doing some changes on *flash.system.Security.sandboxType* may help
> me.
> > But this property is read-only and I coulnT find anything how to set it.
> > According to [1], talking about *FlashPlayerTrust configuration file*. Do
> > you have any idea where can I get this file or change the property that I
> > said.
> > Thanks.*
> >
> > *[1] -
> >
> http://www.adobe.com/livedocs/flash/9.0/ActionScriptLangRefV3/flash/system/Security.html#LOCAL_TRUSTED
> >
> > 2010/3/3 P T Withington <[email protected]>
> >>
> >> I am hardly the expert here, but one of the primary differences between
> > solo and proxied is that in a proxied app, the laszlo server is proxying
> all
> > requests.  This means that Flash security is not involved:  as far as it
> can
> > tell, all requests go to/from the server the application was loaded from.
> >>
> >> When you make a solo application that makes web requests, you have to
> get
> > Flash security involved, and Flash has been slowly becoming more and more
> > restrictive in this area.
> >>
> >> Certainly that compilation warning sounds like it may be trying to say
> > something along those lines.
> >>
> >> On 2010-03-03, at 16:17, cem sonmez wrote:
> >>
> >>> it seems that nobody had an experience on a laszlo application that is
> >>> working with a server application on swf10 env.
> >>> The thing that I donT undestand that how the application works properly
> > on
> >>> developer console, but doesnT work for swf10 object that is generated
> by
> > the
> >>> solo deploy option of developer console.
> >>> Please someone show me any way to work out this problem.
> >>> I am stuck here for 3 days.
> >>> Thanks
> >>>
> >>> 2010/3/3 cem sonmez <[email protected]>
> >>>
> >>>> when using proxied=false, there is a compication warning :
> >>>> *The tag 'connection' will not work as expected when used in a
> > serverless
> >>>> application.*
> >>>> connection is the class that connection is being initialized in.
> >>>>
> >>>> Anyway, I deployed solo and after that html wrapper doesnT work. But
> >>>> existing problem is still goes on swf10 object.
> >>>> So same behaviour when using proxied="false".
> >>>>
> >>>> when i try the swf object with debug flash debug player, a popup
> > message
> >>>>
> >>>> Error: Error #2029: This URLStream object does not have a stream
> > opened.
> >>>> at flash.net::URLStream/close()
> >>>> at flash.net::URLLoader/close()
> >>>> at LzHTTPLoader/abort()
> >>>> at LzHTTPLoader/open()
> >>>> at LzHTTPDataProvider/doRequest()
> >>>> at LzDataset/doRequest()
> >>>> at $lzc$class_languageSelector/$
> >>>>>
> >>>>> m576()
> >>>>> at 
> >>>>> Function/http://adobe.com/AS3/2006/builtin::call()<http://adobe.com/AS3/2006/builtin::call%28%29>
> <
> > http://adobe.com/AS3/2006/builtin::call%28%29>
> >>>>> at LzEvent/sendEvent()
> >>>>> at $lzc$class_basecombobox/$m295()
> >>>>> at 
> >>>>> Function/http://adobe.com/AS3/2006/builtin::call()<http://adobe.com/AS3/2006/builtin::call%28%29>
> <
> > http://adobe.com/AS3/2006/builtin::call%28%29>
> >>>>> at LzEvent/sendEvent()
> >>>>> at $lzc$class_baselist/select()
> >>>>> at $lzc$class_list/select()
> >>>>> at $lzc$class_baselist/selectItemAt()
> >>>>> at $lzc$class_baselist/init()
> >>>>> at $lzc$class_list/init()
> >>>>> at $lzc$class_basefloatinglist/init()
> >>>>> at $lzc$class_floatinglist/init()
> >>>>> at LzNode/__LZcallInit()
> >>>>> at LzCanvas/__LZcallInit()
> >>>>> at LzCanvas/__LZinstantiationDone()
> >>>>> at LzInstantiatorService/makeSomeViews()
> >>>>> at LzInstantiatorService/checkQ()
> >>>>> at 
> >>>>> Function/http://adobe.com/AS3/2006/builtin::call()<http://adobe.com/AS3/2006/builtin::call%28%29>
> <
> > http://adobe.com/AS3/2006/builtin::call%28%29>
> >>>>> at LzEvent/sendEvent()
> >>>>> at LzIdleKernel$/__update()
> >>>>>
> >>>>> to work out this security problem i made something on canvas (oninit
> >>>>> handler). Here it is:
> >>>>>
> >>>>> <!--main application-->
> >>>>> <canvas width="100%" height="100%" title="Videoconference
> Application"
> >>>>> oninit="conn.connect('rtmp://localhost:1935/fi6en')"
> >>>>>       proxied="false">
> >>>>>   <!-- oninit="conn.connect('rtmp://127.0.0.1/fi6en'<
> > http://127.0.0.1/fi6en%27>
> >>>>> )"-->
> >>>>>   <switch>
> >>>>>       <when property="$as3">
> >>>>>           <passthrough>
> >>>>>           import flash.system.Security
> >>>>>           </passthrough>
> >>>>>       </when>
> >>>>>   </switch>
> >>>>>   <handler name="oninit">
> >>>>>       Security.allowDomain('*');
> >>>>>       //Security.LOCAL_TRUSTED;
> >>>>>       switch (Security.sandboxType) {
> >>>>>           case Security.LOCAL_TRUSTED :
> >>>>>               Debug.info('Sandbox type : Local Trusted');
> >>>>>               break;
> >>>>>           case Security.LOCAL_WITH_FILE :
> >>>>>               Debug.info('Sandbox type : Local with file');
> >>>>>               break;
> >>>>>           case Security.LOCAL_WITH_NETWORK :
> >>>>>               Debug.info('Sandbox type : Local with network');
> >>>>>               break;
> >>>>>           case Security.REMOTE :
> >>>>>               Debug.info('Sandbox type : Remote');
> >>>>>               break;
> >>>>>       }
> >>>>>   </handler>
> >>>>>   <dataset name="dsetLang" id="dsetLang"  src="lang/turkish.xml"/>
> >>>>>   <languageSelector id="langSelector" align="right" valign="top"
> >>>>> width="130" yoffset="-10" xoffset="10"/>
> >>>>>   <include href="library.lzx"/>
> >>>>>   <debug x="50" width="400"/>
> >>>>>   <connection id="conn" />
> >>>>>   <loginWindow name="loginScreen" align="center" valign="middle" />
> >>>>>   <chatView id="chatScreen" y="50" align="center" opacity="0"/>
> >>>>> </canvas>
> >>>>>
> >>>>> but i am getting the popup message and dont know how the solution is.
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>> 2010/3/3 Henry Minsky <[email protected]>
> >>>>>>
> >>>>>> So does that mean that running with proxied=false causes the problem
> > ,
> >>>>> but running in
> >>>>>> default mode (proxied=true) works? The issue could be some sort of
> >>>>> security permissio
> >>>>>
> >>>>>
> >>>>> ns thing, if Flash client is trying to make a data connection to a
> > host
> >>>>> which is
> >>>>>> not the same domain as the app was loaded from?
> >>>>>>
> >>>>>> On Wed, Mar 3, 2010 at 9:59 AM, cem sonmez <[email protected]>
> >>>>> wrote:
> >>>>>>>
> >>>>>>> used proxied="false" on canvas tag. Still the same problem. In this
> >>>>> case(using proxied="false"). html wrapper that is generated in solo
> > deploy
> >>>>> of developer console does not work at all. Tested by running the
> swf10
> >>>>> object.
> >>>>>>>
> >>>>>>> 2010/3/3 Henry Minsky <[email protected]>
> >>>>>>>>
> >>>>>>>> As an experiment, can you make the app work in non-proxied mode,
> > set
> >>>>> lzproxied=false explicitly in the query args, or on the canvas
> >>>>>>>> <canvas proxied="false">
> >>>>>>>> Just to make sure that is not the issue.
> >>>>>>>>
> >>>>>>>> On Wed, Mar 3, 2010 at 9:27 AM, cem sonmez <[email protected]>
> >>>>> wrote:
> >>>>>>>>>
> >>>>>>>>> Yes on the developer console everthing works fine.
> >>>>>>>>> URL looks like this : ..application.lzx?debug=true&lzr=swf10. (I
> > am
> >>>>> not setting lzproxied, whatever default value is being used)
> >>>>>>>>> But when I use the generated swf10 object, problem occurs. And
> > donT
> >>>>> know why this happens :(
> >>>>>>>>>
> >>>>>>>>> Think about this scenario:  two applications are running, one of
> >>>>> them is on the developer console, and the another one is the swf
> > object
> >>>>> that is embedded to the html. Both of them is connecting the same
> red5
> > app.
> >>>>> with the 'rtmp://localhost:1935/fi6en'. I can see on the red5
> > application
> >>>>> log, that both of them is connecting to the application properly. And
> > when
> >>>>> the application embedded into html, sends something to the shared
> > object
> >>>>> that has been created on the red5 side, app. on the dev. console sees
> >>>>> everthing with no problem, but html embedded application doesnT see
> >>>>> anything. And when app. on the dev. console sends someting to the
> > shared
> >>>>> object, everyhing is being shown on itself, but not on the app.
> > embedded
> >>>>> into html.
> >>>>>>>>>
> >>>>>>>>> I may explained a bit complicated, sorry for that. This is the
> >>>>> problem that I am having for a few days.
> >>>>>>>>> Thanks.
> >>>>>>>>>
> >>>>>>>>> 2010/3/3 Henry Minsky <[email protected]>:
> >>>>>>>>>> So the app is working properly when you run it with the dev
> > console
> >>>>> and with
> >>>>>>>>>> lzproxied=false?
> >>>>>>>>>>
> >>>>>>>>>>
> >>>>>>>>>> On Wed, Mar 3, 2010 at 8:38 AM, cem sonmez <
> [email protected]>
> >>>>> wrote:
> >>>>>>>>>>>
> >>>>>>>>>>> So, in this case lzproxied=false option is the way that I need.
> >>>>> App
> >>>>>>>>>>> may do nothing strange right ?
> >>>>>>>>>>> I am really stucked here, and couldn't find the solution for 3
> >>>>> days. I
> >>>>>>>>>>> just want to deploy my app. that is working well on the
> > developer
> >>>>>>>>>>> console. I really appreciate if you show me something way to
> get
> >>>>> me
> >>>>>>>>>>> closer to the solution.
> >>>>>>>>>>> Thanks in advance.
> >>>>>>>>>>>
> >>>>>>>>>>> Cem
> >>>>>>>>>>>
> >>>>>>>>>>> 2010/3/3 Henry Minsky <[email protected]>
> >>>>>>>>>>>>
> >>>>>>>>>>>> There are two main differences between the  app in  the
> >>>>> developer
> >>>>>>>>>>>> console , and running as a SOLO app.
> >>>>>>>>>>>> First, the SOLO app is generally run with the lzproxied flag =
> >>>>> false. So
> >>>>>>>>>>>> data requests and media requests will be fetched directly
> > rather
> >>>>> than
> >>>>>>>>>>>> proxied via the server.
> >>>>>>>>>>>> Second, the wrapper HTML page is different, so that might be
> an
> >>>>> issue of
> >>>>>>>>>>>> how the swf app is being embedded using an <object> tag.
> >>>>>>>>>>>>
> >>>>>>>>>>>>
> >>>>>>>>>>>> On Wed, Mar 3, 2010 at 8:08 AM, cem sonmez <
> >>>>> [email protected]> wrote:
> >>>>>>>>>>>>>
> >>>>>>>>>>>>> Hi
> >>>>>>>>>>>>> My laszlo application works with a red5 server application on
> >>>>>>>>>>>>> localhost.
> >>>>>>>>>>>>> Everything works as expected, when I run the application on
> > the
> >>>>>>>>>>>>> developer console compile option.
> >>>>>>>>>>>>> Then generating the solo deploy directory.
> >>>>>>>>>>>>> I donT know why application that is working well during the
> >>>>> developer
> >>>>>>>>>>>>> console compilation, causing problem while running the swf10
> >>>>> object (e.g.
> >>>>>>>>>>>>> about shared objects ).
> >>>>>>>>>>>>>
> >>>>>>>>>>>>> --
> >>>>>>>>>>>>> Cem SONMEZ
> >>>>>>>>>>>>
> >>>>>>>>>>>>
> >>>>>>>>>>>>
> >>>>>>>>>>>> --
> >>>>>>>>>>>> Henry Minsky
> >>>>>>>>>>>> Software Architect
> >>>>>>>>>>>> [email protected]
> >>>>>>>>>>>>
> >>>>>>>>>>>>
> >>>>>>>>>>>
> >>>>>>>>>>>
> >>>>>>>>>>>
> >>>>>>>>>>> --
> >>>>>>>>>>> Cem SONMEZ
> >>>>>>>>>>
> >>>>>>>>>>
> >>>>>>>>>>
> >>>>>>>>>> --
> >>>>>>>>>> Henry Minsky
> >>>>>>>>>> Software Architect
> >>>>>>>>>> [email protected]
> >>>>>>>>>>
> >>>>>>>>>>
> >>>>>>>>>>
> >>>>>>>>>
> >>>>>>>>>
> >>>>>>>>>
> >>>>>>>>> --
> >>>>>>>>> Cem SONMEZ
> >>>>>>>>>
> >>>>>>>>
> >>>>>>>>
> >>>>>>>>
> >>>>>>>> --
> >>>>>>>> Henry Minsky
> >>>>>>>> Software Architect
> >>>>>>>> [email protected]
> >>>>>>>>
> >>>>>>>>
> >>>>>>>
> >>>>>>>
> >>>>>>>
> >>>>>>> --
> >>>>>>> Cem SONMEZ
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>> --
> >>>>>> Henry Minsky
> >>>>>> Software Architect
> >>>>>> [email protected]
> >>>>>>
> >>>>>>
> >>>>>
> >>>>>
> >>>>>
> >>>>> --
> >>>>> Cem SONMEZ
> >>>>>
> >>>>
> >>>>
> >>>>
> >>>> --
> >>>> Cem SONMEZ
> >>>>
> >>>
> >>>
> >>>
> >>> --
> >>> Cem SONMEZ
> >>
> >
> >
> >
> > --
> > Cem SONMEZ
>
>


-- 
Cem SONMEZ

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