On 3/10/10 6:17 AM, P T Withington wrote:
I going over the<animatorgroup> documentation, I notice that it implies that all attributes that control the animation "cascade", so that:<animatorgroup process="parallel"> <animatorgroup> <animator /> should be parallel all the way down. But right now the only attributes that cascade are: attribute from duration to relative target this leaves out: process indirect motion which I think should also cascade, and: repeat which probably should _not_ cascade (since it would have a multiplicative effect). Should I add `process`, `indirect` and `motion` to the cascaded attributes? Should the documentation be more explicit about which attributes are actually cascaded? André has already noted that if you create a custom animatorgroup class, there is no way for you to add your own cascaded attributes. I guess that should be filed as an improvement.
Yes! Please make these cascade, update the docs, and file an improvement. Regards, Max Carlson OpenLaszlo.org
