Graeme Geldenhuys wrote: > OK, so now the Sprite example runs smoothly under GTK1 as well. Thanks > Mattias. :-) > > One more problem: CPU usage! > > Under my Linux system (Intel P4 2.40GHz with 1Gig memory and Ubuntu 7.10 > distro), xload shows 100% cpu load. Top shows 8.7-9.3% which is damn > high. I don't move or resize the window and don't touch the mouse while > the demo is running. > > Running the Sprite demo ported to fpGUI (on the same system as above), > xload and top shows the sprite demo at 0.0-0.3% cpu usage, like most > (almost idle) applications. Plus, in this demo the timer is set at to > default of 50ms, whereas the LCL sprite demo timer is set at 100ms. > > What is causing the high CPU usage in the Lazarus LCL sprite demo? > Come on boys. Is a fast moving of one bitmap over another bitmap is the goal and a real application of lazarus? Better spend your efforts in fixing lcl bugs :)
Best regards, Paul Ishenin. _______________________________________________ Lazarus mailing list [email protected] http://www.lazarus.freepascal.org/mailman/listinfo/lazarus
