Graeme Geldenhuys wrote: > Mattias Gärtner wrote: > > Agreed. A quick work-around would be to check the original background > image size. If it's the same, use the standard DrawImage (or whatever > it's called) and if it's different use StretchDraw. > >
Or make an already stretched buffer like i did in the cairo version of the sprites demo. Luiz _______________________________________________ Lazarus mailing list [email protected] http://www.lazarus.freepascal.org/mailman/listinfo/lazarus
