On 04.11.2016 10:38, Michael W. Vogel via Lazarus wrote:
Thats also fine. So it can be implemented for TComboBox (as in Delphi) too.

Yes, exactly.

So for now, the speed and paint issue should be fixed, later the redesign.

If the issue is a direct cause of introducing the TextHint property then I would first do the redesign and then check the issue again. I don't have time now but next week should be OK. I thought about it already a long time ago, so I have some kind of concept - I'll check with other developers first because it will mean that TextHint will stop working - the TextHint painting methods will have to be introduced for every one widgetset.

But IMO it has to be done because the current TextHint implementation is a no-go for me (I use the WinAPI TextHint in my applications).

On 04.11.2016 10:11, Graeme Geldenhuys via Lazarus wrote:
fpGUI's widgets that support TextHint does independent painting of such a hint, and obviously doesn't use the Text property for that - it works very well.

You have the comfort of a custom-drawn widget set. The LCL has to paint over native controls, which is more complicated. Well, I like custom drawn widget sets more and more with the time :)

Ondrej
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